Unity Udexreal开发插件包
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1 month ago
using System;
namespace NaughtyAttributes
{
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public class RequiredAttribute : ValidatorAttribute
{
public string Message { get; private set; }
public RequiredAttribute(string message = null)
{
Message = message;
}
}
}