Unity Udexreal开发插件包
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using UnityEditor;
namespace NaughtyAttributes.Editor
{
public class NaughtyProperty
{
public SerializedProperty serializedProperty;
public LabelAttribute labelAttribute;
public SpecialCaseDrawerAttribute specialCaseDrawerAttribute;
public ShowIfAttributeBase showIfAttribute;
public EnableIfAttributeBase enableIfAttribute;
public ReadOnlyAttribute readOnlyAttribute;
public ValidatorAttribute[] validatorAttributes;
public bool cachedIsVisible = true;
public bool cachedIsEnabled = true;
}
}