Unity Udexreal开发插件包
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//------------------------------------------------------------------------------
// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有
// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
// CSDN博客:https://blog.csdn.net/qq_40374647
// 哔哩哔哩视频:https://space.bilibili.com/94253567
// Gitee源代码仓库:https://gitee.com/RRQM_Home
// Github源代码仓库:https://github.com/RRQM
// API首页:https://www.yuque.com/rrqm/touchsocket/index
// 交流QQ群:234762506
// 感谢您的下载和使用
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
using System;
using TouchSocket.Resources;
namespace TouchSocket.Core
{
/// <summary>
/// 结果返回
/// </summary>
public struct Result : IResult
{
/// <summary>
/// 成功
/// </summary>
public static readonly Result Success = new Result(ResultCode.Success, "Success");
/// <summary>
/// 初始状态
/// </summary>
public static readonly Result Default = new Result(ResultCode.Default, "Default");
/// <summary>
/// 未知失败
/// </summary>
public static readonly Result UnknownFail = new Result(ResultCode.Fail, TouchSocketStatus.UnknownError.GetDescription());
/// <summary>
/// 超时
/// </summary>
public static readonly Result Overtime = new Result(ResultCode.Overtime, TouchSocketStatus.Overtime.GetDescription());
/// <summary>
/// 取消
/// </summary>
public static readonly Result Canceled = new Result(ResultCode.Canceled, TouchSocketStatus.Canceled.GetDescription());
/// <summary>
/// 构造函数
/// </summary>
/// <param name="resultCode"></param>
/// <param name="message"></param>
public Result(ResultCode resultCode, string message)
{
ResultCode = resultCode;
Message = message;
}
/// <summary>
/// 构造函数
/// </summary>
/// <param name="result"></param>
public Result(IResult result)
{
ResultCode = result.ResultCode;
Message = result.Message;
}
/// <summary>
/// 构造函数
/// </summary>
/// <param name="exception"></param>
public Result(Exception exception)
{
ResultCode = ResultCode.Exception;
Message = exception.Message;
}
/// <summary>
/// 构造函数
/// </summary>
/// <param name="resultCode"></param>
public Result(ResultCode resultCode)
{
ResultCode = resultCode;
Message = resultCode.GetDescription();
}
/// <summary>
/// <inheritdoc/>
/// </summary>
public ResultCode ResultCode { get; private set; }
/// <summary>
/// <inheritdoc/>
/// </summary>
public string Message { get; private set; }
/// <summary>
/// 创建来自<see cref="ResultCode.Canceled"/>的<see cref="Result"/>
/// </summary>
/// <param name="msg"></param>
/// <returns></returns>
public static Result FromCanceled(string msg)
{
return new Result(ResultCode.Canceled, msg);
}
/// <summary>
/// 创建来自<see cref="ResultCode.Error"/>的<see cref="Result"/>
/// </summary>
/// <param name="msg"></param>
/// <returns></returns>
public static Result FromError(string msg)
{
return new Result(ResultCode.Error, msg);
}
/// <summary>
/// 创建来自<see cref="ResultCode.Exception"/>的<see cref="Result"/>
/// </summary>
/// <param name="msg"></param>
/// <returns></returns>
public static Result FromException(string msg)
{
return new Result(ResultCode.Exception, msg);
}
/// <summary>
/// 创建来自<see cref="ResultCode.Overtime"/>的<see cref="Result"/>
/// </summary>
/// <param name="msg"></param>
/// <returns></returns>
public static Result FromFail(string msg)
{
return new Result(ResultCode.Fail, msg);
}
/// <summary>
/// 创建来自<see cref="ResultCode.Overtime"/>的<see cref="Result"/>
/// </summary>
/// <param name="msg"></param>
/// <returns></returns>
public static Result FromOvertime(string msg)
{
return new Result(ResultCode.Overtime, msg);
}
/// <summary>
/// 创建来自<see cref="ResultCode.Success"/>的<see cref="Result"/>
/// </summary>
/// <param name="msg"></param>
/// <returns></returns>
public static Result FromSuccess(string msg)
{
return new Result(ResultCode.Success, msg);
}
/// <summary>
/// ToString
/// </summary>
/// <returns></returns>
public override string ToString()
{
return $"类型:{ResultCode},信息:{Message}";
}
}
/// <summary>
/// 结果返回
/// </summary>
public class ResultBase : IResult
{
/// <summary>
/// 构造函数
/// </summary>
/// <param name="resultCode"></param>
/// <param name="message"></param>
public ResultBase(ResultCode resultCode, string message)
{
ResultCode = resultCode;
Message = message;
}
/// <summary>
/// 构造函数
/// </summary>
/// <param name="resultCode"></param>
public ResultBase(ResultCode resultCode)
{
ResultCode = resultCode;
Message = resultCode.GetDescription();
}
/// <summary>
/// 构造函数
/// </summary>
/// <param name="result"></param>
public ResultBase(Result result)
{
ResultCode = result.ResultCode;
Message = result.Message;
}
/// <summary>
/// 构造函数
/// </summary>
public ResultBase()
{
}
/// <summary>
/// <inheritdoc/>
/// </summary>
public ResultCode ResultCode { get; protected set; }
/// <summary>
/// <inheritdoc/>
/// </summary>
public string Message { get; protected set; }
/// <summary>
/// ToString
/// </summary>
/// <returns></returns>
public override string ToString()
{
return $"类型:{ResultCode},信息:{Message}";
}
}
/// <summary>
/// ResultExtensions
/// </summary>
public static class ResultExtensions
{
/// <summary>
/// 是否成功。
/// </summary>
/// <param name="result"></param>
/// <returns></returns>
public static bool IsSuccess(this IResult result)
{
return result.ResultCode == ResultCode.Success;
}
/// <summary>
/// 是否没有成功。
/// </summary>
/// <param name="result"></param>
/// <returns></returns>
public static bool NotSuccess(this IResult result)
{
return result.ResultCode != ResultCode.Success;
}
/// <summary>
/// 转换为<see cref="Result"/>
/// </summary>
/// <param name="result"></param>
/// <returns></returns>
public static Result ToResult(this IResult result)
{
return new Result(result);
}
}
}