You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
using System.Collections;
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Extension methods class
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
public static class UniGifExtension
|
|
|
|
|
|
{
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Convert BitArray to int (Specifies the start index and bit length)
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="startIndex">Start index</param>
|
|
|
|
|
|
/// <param name="bitLength">Bit length</param>
|
|
|
|
|
|
/// <returns>Converted int</returns>
|
|
|
|
|
|
public static int GetNumeral(this BitArray array, int startIndex, int bitLength)
|
|
|
|
|
|
{
|
|
|
|
|
|
var newArray = new BitArray(bitLength);
|
|
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < bitLength; i++)
|
|
|
|
|
|
{
|
|
|
|
|
|
if (array.Length <= startIndex + i)
|
|
|
|
|
|
{
|
|
|
|
|
|
newArray[i] = false;
|
|
|
|
|
|
}
|
|
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
bool bit = array.Get(startIndex + i);
|
|
|
|
|
|
newArray[i] = bit;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return newArray.ToNumeral();
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Convert BitArray to int
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <returns>Converted int</returns>
|
|
|
|
|
|
public static int ToNumeral(this BitArray array)
|
|
|
|
|
|
{
|
|
|
|
|
|
if (array == null)
|
|
|
|
|
|
{
|
|
|
|
|
|
Debug.LogError("array is nothing.");
|
|
|
|
|
|
return 0;
|
|
|
|
|
|
}
|
|
|
|
|
|
if (array.Length > 32)
|
|
|
|
|
|
{
|
|
|
|
|
|
Debug.LogError("must be at most 32 bits long.");
|
|
|
|
|
|
return 0;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
var result = new int[1];
|
|
|
|
|
|
array.CopyTo(result, 0);
|
|
|
|
|
|
return result[0];
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|