Unity Udexreal开发插件包
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//------------------------------------------------------------------------------
// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有
// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
// CSDN博客:https://blog.csdn.net/qq_40374647
// 哔哩哔哩视频:https://space.bilibili.com/94253567
// Gitee源代码仓库:https://gitee.com/RRQM_Home
// Github源代码仓库:https://github.com/RRQM
// API首页:https://www.yuque.com/rrqm/touchsocket/index
// 交流QQ群:234762506
// 感谢您的下载和使用
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
using System.Threading;
using System.Threading.Tasks;
using TouchSocket.Sockets;
namespace TouchSocket.Http.WebSockets
{
/// <summary>
/// 用户终端接口
/// </summary>
public interface IWebSocketClient : IHttpClient
{
/// <summary>
/// 连接到ws服务器
/// </summary>
/// <param name="token"></param>
/// <param name="timeout"></param>
/// <returns></returns>
ITcpClient Connect(CancellationToken token, int timeout = 5000);
/// <summary>
/// 异步连接到ws服务器
/// </summary>
/// <param name="token"></param>
/// <param name="timeout"></param>
/// <returns></returns>
Task<ITcpClient> ConnectAsync(CancellationToken token, int timeout = 5000);
}
}