You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
105 lines
3.3 KiB
105 lines
3.3 KiB
|
3 months ago
|
//------------------------------------------------------------------------------
|
||
|
|
// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有
|
||
|
|
// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
|
||
|
|
// CSDN博客:https://blog.csdn.net/qq_40374647
|
||
|
|
// 哔哩哔哩视频:https://space.bilibili.com/94253567
|
||
|
|
// Gitee源代码仓库:https://gitee.com/RRQM_Home
|
||
|
|
// Github源代码仓库:https://github.com/RRQM
|
||
|
|
// API首页:https://www.yuque.com/rrqm/touchsocket/index
|
||
|
|
// 交流QQ群:234762506
|
||
|
|
// 感谢您的下载和使用
|
||
|
|
//------------------------------------------------------------------------------
|
||
|
|
//------------------------------------------------------------------------------
|
||
|
|
|
||
|
|
namespace TouchSocket.Core
|
||
|
|
{
|
||
|
|
/// <summary>
|
||
|
|
/// 文件写入器。
|
||
|
|
/// </summary>
|
||
|
|
//[IntelligentCoder.AsyncMethodPoster(Flags = IntelligentCoder.MemberFlags.Public)]
|
||
|
|
public partial class FileStorageWriter : DisposableObject, IWrite
|
||
|
|
{
|
||
|
|
|
||
|
|
/// <summary>
|
||
|
|
/// 构造函数
|
||
|
|
/// </summary>
|
||
|
|
/// <param name="fileStorage"></param>
|
||
|
|
public FileStorageWriter(FileStorage fileStorage)
|
||
|
|
{
|
||
|
|
this.FileStorage = fileStorage ?? throw new System.ArgumentNullException(nameof(fileStorage));
|
||
|
|
}
|
||
|
|
|
||
|
|
/// <summary>
|
||
|
|
/// <inheritdoc/>
|
||
|
|
/// </summary>
|
||
|
|
/// <param name="buffer"></param>
|
||
|
|
public virtual void Write(byte[] buffer)
|
||
|
|
{
|
||
|
|
this.Write(buffer, 0, buffer.Length);
|
||
|
|
}
|
||
|
|
|
||
|
|
/// <summary>
|
||
|
|
/// 析构函数
|
||
|
|
/// </summary>
|
||
|
|
~FileStorageWriter()
|
||
|
|
{
|
||
|
|
// 不要更改此代码。请将清理代码放入“Dispose(bool disposing)”方法中
|
||
|
|
this.Dispose(disposing: false);
|
||
|
|
}
|
||
|
|
|
||
|
|
/// <summary>
|
||
|
|
/// 文件存储器
|
||
|
|
/// </summary>
|
||
|
|
public FileStorage FileStorage { get; private set; }
|
||
|
|
|
||
|
|
/// <summary>
|
||
|
|
/// 游标位置
|
||
|
|
/// </summary>
|
||
|
|
public int Pos
|
||
|
|
{
|
||
|
|
get => (int)this.Position;
|
||
|
|
set => this.Position = value;
|
||
|
|
}
|
||
|
|
|
||
|
|
/// <summary>
|
||
|
|
/// 游标位置
|
||
|
|
/// </summary>
|
||
|
|
public long Position { get; set; }
|
||
|
|
|
||
|
|
/// <summary>
|
||
|
|
/// 移动Pos到流末尾
|
||
|
|
/// </summary>
|
||
|
|
/// <returns></returns>
|
||
|
|
public long SeekToEnd()
|
||
|
|
{
|
||
|
|
return this.Position = this.FileStorage.Length;
|
||
|
|
}
|
||
|
|
|
||
|
|
/// <summary>
|
||
|
|
/// 读取数据到缓存区
|
||
|
|
/// </summary>
|
||
|
|
/// <param name="buffer"></param>
|
||
|
|
/// <param name="offset"></param>
|
||
|
|
/// <param name="length"></param>
|
||
|
|
/// <returns></returns>
|
||
|
|
public void Write(byte[] buffer, int offset, int length)
|
||
|
|
{
|
||
|
|
this.FileStorage.Write(this.Position, buffer, offset, length);
|
||
|
|
this.Position += length;
|
||
|
|
}
|
||
|
|
|
||
|
|
/// <summary>
|
||
|
|
/// <inheritdoc/>
|
||
|
|
/// </summary>
|
||
|
|
/// <param name="disposing"></param>
|
||
|
|
protected override void Dispose(bool disposing)
|
||
|
|
{
|
||
|
|
if (this.DisposedValue)
|
||
|
|
{
|
||
|
|
return;
|
||
|
|
}
|
||
|
|
FilePool.TryReleaseFile(this.FileStorage.Path);
|
||
|
|
base.Dispose(disposing);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|