Unity Udexreal开发插件包
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21 lines
388 B

using System;
namespace NaughtyAttributes
{
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public class MaxValueAttribute : ValidatorAttribute
{
public float MaxValue { get; private set; }
public MaxValueAttribute(float maxValue)
{
MaxValue = maxValue;
}
public MaxValueAttribute(int maxValue)
{
MaxValue = maxValue;
}
}
}