Unity Udexreal开发插件包
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using System;
namespace NaughtyAttributes
{
public enum EInfoBoxType
{
Normal,
Warning,
Error
}
[AttributeUsage(AttributeTargets.Field, AllowMultiple = true, Inherited = true)]
public class InfoBoxAttribute : DrawerAttribute
{
public string Text { get; private set; }
public EInfoBoxType Type { get; private set; }
public InfoBoxAttribute(string text, EInfoBoxType type = EInfoBoxType.Normal)
{
Text = text;
Type = type;
}
}
}