Unity Udexreal开发插件包
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338 B

1 month ago
using System;
namespace NaughtyAttributes
{
[AttributeUsage(AttributeTargets.Field, AllowMultiple = true, Inherited = true)]
public class OnValueChangedAttribute : MetaAttribute
{
public string CallbackName { get; private set; }
public OnValueChangedAttribute(string callbackName)
{
CallbackName = callbackName;
}
}
}