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228 lines
8.4 KiB
228 lines
8.4 KiB
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3 months ago
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//------------------------------------------------------------------------------
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// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有
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// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
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// CSDN博客:https://blog.csdn.net/qq_40374647
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// 哔哩哔哩视频:https://space.bilibili.com/94253567
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// Gitee源代码仓库:https://gitee.com/RRQM_Home
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// Github源代码仓库:https://github.com/RRQM
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// API首页:https://www.yuque.com/rrqm/touchsocket/index
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// 交流QQ群:234762506
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// 感谢您的下载和使用
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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using System;
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using System.Collections.Concurrent;
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using TouchSocket.Core;
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using TouchSocket.Resources;
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using TouchSocket.Sockets;
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namespace TouchSocket.Rpc.TouchRpc
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{
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public partial class RpcActor
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{
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private readonly ConcurrentDictionary<int, InternalChannel> m_userChannels;
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/// <summary>
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/// <inheritdoc/>
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/// </summary>
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/// <param name="id"></param>
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/// <returns></returns>
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public bool ChannelExisted(int id)
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{
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return m_userChannels.ContainsKey(id);
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}
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/// <inheritdoc/>
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public Channel CreateChannel()
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{
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return this.PrivateCreateChannel(default, true);
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}
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/// <inheritdoc/>
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public Channel CreateChannel(int id)
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{
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return this.PrivateCreateChannel(default, false, id);
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}
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/// <inheritdoc/>
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public Channel CreateChannel(string targetId, int id)
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{
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if (string.IsNullOrEmpty(targetId))
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{
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throw new ArgumentException($"“{nameof(targetId)}”不能为 null 或空。", nameof(targetId));
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}
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if (IsService)
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{
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if (this.TryFindRpcActor(targetId, out RpcActor actor))
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{
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return actor.CreateChannel(id);
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}
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throw new ClientNotFindException(TouchSocketStatus.ClientNotFind.GetDescription());
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}
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return this.PrivateCreateChannel(targetId, false, id);
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}
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private Channel PrivateCreateChannel(string targetId, bool random, int id = 0)
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{
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lock (SyncRoot)
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{
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if (random)
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{
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id = new object().GetHashCode();
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}
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else
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{
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if (ChannelExisted(id))
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{
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throw new Exception(TouchSocketStatus.ChannelExisted.GetDescription(id));
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}
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}
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ByteBlock byteBlock = new ByteBlock();
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WaitCreateChannelPackage waitCreateChannel = new WaitCreateChannelPackage()
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{
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Random = random,
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ChannelID = id,
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SourceId = this.ID,
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TargetId = targetId,
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Route = targetId.HasValue()
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};
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WaitData<IWaitResult> waitData = WaitHandlePool.GetWaitData(waitCreateChannel);
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try
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{
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waitCreateChannel.Package(byteBlock);
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Send(TouchRpcUtility.P_100_CreateChannel_Request, byteBlock);
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switch (waitData.Wait(10 * 1000))
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{
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case WaitDataStatus.SetRunning:
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{
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WaitCreateChannelPackage result = (WaitCreateChannelPackage)waitData.WaitResult;
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switch (result.Status.ToStatus())
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{
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case TouchSocketStatus.Success:
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{
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InternalChannel channel = new InternalChannel(this, targetId);
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channel.SetID(result.ChannelID);
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channel.SetUsing();
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if (m_userChannels.TryAdd(result.ChannelID, channel))
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{
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return channel;
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}
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throw new Exception(TouchSocketStatus.UnknownError.GetDescription());
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}
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case TouchSocketStatus.ClientNotFind:
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{
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throw new Exception(TouchSocketStatus.ClientNotFind.GetDescription(targetId));
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}
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case TouchSocketStatus.RoutingNotAllowed:
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default:
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{
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throw new Exception(result.Status.ToStatus().GetDescription(result.Message));
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}
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}
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}
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case WaitDataStatus.Overtime:
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{
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throw new TimeoutException(TouchSocketStatus.Overtime.GetDescription());
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}
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default:
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{
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throw new Exception(TouchSocketStatus.UnknownError.GetDescription());
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}
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}
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}
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finally
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{
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WaitHandlePool.Destroy(waitData);
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byteBlock.Dispose();
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}
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}
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}
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internal void SendChannelPackage(ChannelPackage channelPackage)
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{
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using (ByteBlock byteBlock = new ByteBlock(channelPackage.GetLen()))
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{
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channelPackage.Package(byteBlock);
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this.Send(TouchRpcUtility.P_101_ChannelPackage, byteBlock);
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}
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}
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/// <inheritdoc/>
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public Channel CreateChannel(string targetId)
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{
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if (string.IsNullOrEmpty(targetId))
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{
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throw new ArgumentException($"“{nameof(targetId)}”不能为 null 或空。", nameof(targetId));
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}
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if (IsService)
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{
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if (this.TryFindRpcActor(targetId, out RpcActor actor))
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{
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return actor.CreateChannel();
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}
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throw new ClientNotFindException(TouchSocketStatus.ClientNotFind.GetDescription());
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}
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return this.PrivateCreateChannel(targetId, true);
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}
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internal bool RemoveChannel(int id)
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{
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return m_userChannels.TryRemove(id, out _);
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}
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/// <summary>
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/// 订阅通道
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/// </summary>
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/// <param name="id"></param>
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/// <param name="channel"></param>
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/// <returns></returns>
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public bool TrySubscribeChannel(int id, out Channel channel)
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{
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if (m_userChannels.TryGetValue(id, out InternalChannel channelOut))
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{
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if (channelOut.Using)
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{
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channel = null;
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return false;
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}
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channelOut.SetUsing();
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channel = channelOut;
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return true;
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}
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channel = null;
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return false;
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}
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private bool QueueChannelPackage(ChannelPackage channelPackage)
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{
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if (m_userChannels.TryGetValue(channelPackage.ChannelId, out InternalChannel channel))
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{
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channel.ReceivedData(channelPackage);
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return true;
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}
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return false;
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}
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private bool RequestCreateChannel(int id, string targetId)
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{
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lock (SyncRoot)
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{
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InternalChannel channel = new InternalChannel(this, targetId);
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channel.SetID(id);
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if (m_userChannels.TryAdd(id, channel))
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{
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return true;
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}
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else
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{
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channel.SafeDispose();
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return false;
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}
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}
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}
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}
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}
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