Unity Udexreal开发插件包
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524 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.XR.Interaction.Toolkit;
namespace UDE_HAND_INTERACTION
{
public class SimInputController : ActionBasedController
{
[HideInInspector]
public bool TriggerActive;
protected override void UpdateInput(XRControllerState controllerState)
{
base.UpdateInput(controllerState);
controllerState.uiPressInteractionState.SetFrameState(TriggerActive, 0);
}
}
}