Unity Udexreal开发插件包
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//------------------------------------------------------------------------------
// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有
// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
// CSDN博客:https://blog.csdn.net/qq_40374647
// 哔哩哔哩视频:https://space.bilibili.com/94253567
// Gitee源代码仓库:https://gitee.com/RRQM_Home
// Github源代码仓库:https://github.com/RRQM
// API首页:https://www.yuque.com/rrqm/touchsocket/index
// 交流QQ群:234762506
// 感谢您的下载和使用
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
using System;
namespace TouchSocket.Core
{
/// <summary>
/// 控制台日志记录器
/// </summary>
public class ConsoleLogger : LoggerBase
{
static ConsoleLogger()
{
Default = new ConsoleLogger();
}
private readonly ConsoleColor m_consoleBackgroundColor;
private readonly ConsoleColor m_consoleForegroundColor;
/// <summary>
/// 初始化一个日志记录器
/// </summary>
public ConsoleLogger()
{
m_consoleForegroundColor = Console.ForegroundColor;
m_consoleBackgroundColor = Console.BackgroundColor;
}
/// <summary>
/// 默认的实例
/// </summary>
public static ConsoleLogger Default { get; }
/// <summary>
/// <inheritdoc/>
/// </summary>
/// <param name="logType"></param>
/// <param name="source"></param>
/// <param name="message"></param>
/// <param name="exception"></param>
protected override void WriteLog(LogType logType, object source, string message, Exception exception)
{
lock (typeof(ConsoleLogger))
{
Console.Write(DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss ffff"));
Console.Write(" | ");
switch (logType)
{
case LogType.Warning:
Console.ForegroundColor = ConsoleColor.Yellow;
break;
case LogType.Error:
Console.ForegroundColor = ConsoleColor.Red;
break;
case LogType.Info:
default:
Console.ForegroundColor = m_consoleForegroundColor;
break;
}
Console.Write(logType.ToString());
Console.ForegroundColor = m_consoleForegroundColor;
Console.Write(" | ");
Console.Write(message);
if (exception != null)
{
Console.Write(" | ");
Console.Write($"【异常消息】:{exception.Message}");
Console.Write($"【堆栈】:{(exception == null ? "" : exception.StackTrace)}");
}
Console.WriteLine();
Console.ForegroundColor = m_consoleForegroundColor;
Console.BackgroundColor = m_consoleBackgroundColor;
}
}
}
}