diff --git a/Samples~/Hand Driver Demo/Scripts/HandDriver.cs b/Samples~/Hand Driver Demo/Scripts/HandDriver.cs index c257070..cf3de29 100644 --- a/Samples~/Hand Driver Demo/Scripts/HandDriver.cs +++ b/Samples~/Hand Driver Demo/Scripts/HandDriver.cs @@ -1,4 +1,6 @@ +#if UNITY_EDITOR using NaughtyAttributes; +#endif using System.Collections.Generic; using TouchSocket.Core; using UnityEngine; @@ -104,11 +106,17 @@ public class HandDriver : MonoBehaviour public string SendBackIP; public VibrationData vibrationData; +#if UNITY_EDITOR [BoxGroup("Vibrator 1"), Min(0), Label("Million Second")] +#endif public int Duration1 = 20; +#if UNITY_EDITOR [BoxGroup("Vibrator 1"), Range(4, 10)] +#endif public int Amplitude1 = 4; +#if UNITY_EDITOR [Button] +#endif public void Vibrator_1Active() { if (Network == null) return; @@ -134,11 +142,17 @@ public class HandDriver : MonoBehaviour Network.SendVibrationMsg(CharacterName, SendBackIP, vibrationData); } +#if UNITY_EDITOR [BoxGroup("Vibrator 2"), Min(0), Label("Million Second")] +#endif public int Duration2 = 20; +#if UNITY_EDITOR [BoxGroup("Vibrator 2"), Range(4, 10)] +#endif public int Amplitude2 = 4; +#if UNITY_EDITOR [Button] +#endif public void Vibrator_2Active() { if (Network == null) return; @@ -163,7 +177,9 @@ public class HandDriver : MonoBehaviour } Network.SendVibrationMsg(CharacterName, SendBackIP, vibrationData); } +#if UNITY_EDITOR [Button] +#endif public void BothActiveWithVibrator_1Parameters() { if (Network == null) return;