using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TouchSocket.Rpc.TouchRpc
{
///
/// 带有协议的发送
///
public interface IRpcActorSender
{
///
/// 发送字节
///
///
///
///
///
void Send(short protocol, byte[] buffer, int offset, int length);
///
/// 发送字节
///
///
///
///
///
Task SendAsync(short protocol, byte[] buffer, int offset, int length);
}
}