//------------------------------------------------------------------------------ // 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有 // 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权 // CSDN博客:https://blog.csdn.net/qq_40374647 // 哔哩哔哩视频:https://space.bilibili.com/94253567 // Gitee源代码仓库:https://gitee.com/RRQM_Home // Github源代码仓库:https://github.com/RRQM // API首页:https://www.yuque.com/rrqm/touchsocket/index // 交流QQ群:234762506 // 感谢您的下载和使用 //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ using System; using System.Collections.Concurrent; using System.Threading; using System.Threading.Tasks; namespace TouchSocket.Core { /// /// 易用组件 /// public class EasyTask { static EasyTask() { InitCompletedTask(); } private static readonly ConcurrentDictionary timers = new ConcurrentDictionary(); #if DEBUG /// /// Timers /// public static ConcurrentDictionary Timers => timers; #endif /// /// 延迟执行 /// /// /// public static void DelayRun(TimeSpan delayTimeSpan, Action action) { DelayRun(delayTimeSpan.Milliseconds, action); } /// /// 延迟执行 /// /// /// /// public static void DelayRun(TimeSpan delayTimeSpan, T status, Action action) { DelayRun(delayTimeSpan.Milliseconds, status, action); } /// /// 延迟执行 /// /// /// public static void DelayRun(int delay, Action action) { object obj = new object(); Timer timer = new Timer((o) => { if (timers.TryRemove(o, out Timer timer1)) { timer1.Dispose(); } action?.Invoke(); }, obj, delay, Timeout.Infinite); timers.TryAdd(obj, timer); } /// /// 延迟执行 /// /// /// /// public static void DelayRun(int delay, T status, Action action) { object obj = new object(); Timer timer = new Timer((o) => { if (timers.TryRemove(o, out Timer timer1)) { timer1.Dispose(); } action?.Invoke(status); }, obj, delay, Timeout.Infinite); timers.TryAdd(obj, timer); } /// /// Task异步 /// /// /// public static Task Run(T statu, Action action) { return Task.Factory.StartNew(() => { action.Invoke(statu); }); } /// /// Task异步 /// /// /// /// public static Task Run(Func function) { return Task.Factory.StartNew(function); } /// /// Task异步 /// /// /// public static Task Run(Action action) { return Task.Factory.StartNew(action); } /// /// 已完成的Task /// public static Task CompletedTask { get; private set; } private static void InitCompletedTask() { #if NET45_OR_GREATER Task task = new Task(() => { }); task.Start(); task.Wait(); CompletedTask = task; #else CompletedTask = Task.CompletedTask; #endif } } }