using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; public class ButtonActiveSample : MonoBehaviour { private TextMeshPro ScreenDisplay; // Start is called before the first frame update void Start() { ScreenDisplay = GetComponentInChildren(); } public void ButtonAddNum() { int number = int.Parse(ScreenDisplay.text); number = (number + 1) % 99; ScreenDisplay.text = number > 9 ? number.ToString() : "0" + number.ToString(); } }