//------------------------------------------------------------------------------
// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有
// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
// CSDN博客:https://blog.csdn.net/qq_40374647
// 哔哩哔哩视频:https://space.bilibili.com/94253567
// Gitee源代码仓库:https://gitee.com/RRQM_Home
// Github源代码仓库:https://github.com/RRQM
// API首页:https://www.yuque.com/rrqm/touchsocket/index
// 交流QQ群:234762506
// 感谢您的下载和使用
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
using System;
using System.Collections.Generic;
using TouchSocket.Core;
namespace TouchSocket.Sockets
{
///
/// 用户自定义数据处理适配器,使用该适配器时,接收方收到的数据中,将为null,
/// 同时将实现为TRequest,发送数据直接发送。
/// 此处设计思路借鉴SuperSocket。
///
public abstract class CustomDataHandlingAdapter : DataHandlingAdapter where TRequest : class, IRequestInfo
{
///
/// 缓存数据,如果需要手动释放,请先判断,然后到调用后,再置空;
///
protected ByteBlock TempByteBlock;
///
/// 缓存对象。
///
protected TRequest TempRequest;
private bool m_needReset;
///
///
///
public override bool CanSendRequestInfo => false;
///
/// 默认不支持拼接发送
///
public override bool CanSplicingSend => false;
///
/// 筛选解析数据。实例化的TRequest会一直保存,直至解析成功,或手动清除。
/// 当不满足解析条件时,请返回,此时会保存的数据
/// 当数据部分异常时,请移动到指定位置,然后返回
/// 当完全满足解析条件时,请返回最后将移至指定位置。
///
/// 字节块
/// 是否为上次遗留对象,当该参数为True时,request也将是上次实例化的对象。
/// 对象。
/// 缓存容量。当需要首次缓存时,指示申请的ByteBlock的容量。合理的值可避免ByteBlock扩容带来的性能消耗。
///
protected abstract FilterResult Filter(ByteBlock byteBlock, bool beCached, ref TRequest request, ref int tempCapacity);
///
/// 成功执行接收以后。
///
///
protected virtual void OnReceivedSuccess(TRequest request)
{
}
///
/// 即将执行。
///
///
/// 返回值标识是否继续执行
protected virtual bool OnReceivingSuccess(TRequest request)
{
return true;
}
///
///
///
///
protected override void PreviewReceived(ByteBlock byteBlock)
{
if (this.m_needReset || this.CacheTimeoutEnable && DateTime.Now - this.LastCacheTime > this.CacheTimeout)
{
this.Reset();
this.m_needReset = false;
}
if (this.TempByteBlock == null)
{
this.Single(byteBlock, false);
}
else
{
this.TempByteBlock.Write(byteBlock.Buffer, 0, byteBlock.Len);
ByteBlock block = this.TempByteBlock;
this.TempByteBlock = null;
this.Single(block, true);
}
}
///
///
///
///
protected override void PreviewSend(IRequestInfo requestInfo)
{
}
///
///
///
/// 数据
/// 偏移
/// 长度
protected override void PreviewSend(byte[] buffer, int offset, int length)
{
this.GoSend(buffer, offset, length);
}
///
///
///
///
protected override void PreviewSend(IList> transferBytes)
{
throw new System.NotImplementedException();//因为设置了不支持拼接发送,所以该方法可以不实现。
}
///
///
///
protected override void Reset()
{
this.TempByteBlock.SafeDispose();
this.TempByteBlock = null;
this.TempRequest = default;
this.m_needReset = true;
base.Reset();
}
private void Single(ByteBlock byteBlock, bool temp)
{
byteBlock.Pos = 0;
while (byteBlock.Pos < byteBlock.Len)
{
if (this.m_needReset)
{
return;
}
int tempCapacity = 1024 * 64;
FilterResult filterResult = this.Filter(byteBlock, this.TempRequest != null, ref this.TempRequest, ref tempCapacity);
switch (filterResult)
{
case FilterResult.Success:
if (this.OnReceivingSuccess(this.TempRequest))
{
this.GoReceived(null, this.TempRequest);
this.OnReceivedSuccess(this.TempRequest);
}
this.TempRequest = default;
break;
case FilterResult.Cache:
if (byteBlock.CanReadLen > 0)
{
if (temp)
{
this.TempByteBlock = new ByteBlock(tempCapacity);
this.TempByteBlock.Write(byteBlock.Buffer, byteBlock.Pos, byteBlock.CanReadLen);
byteBlock.Dispose();
}
else
{
this.TempByteBlock = new ByteBlock(tempCapacity);
this.TempByteBlock.Write(byteBlock.Buffer, byteBlock.Pos, byteBlock.CanReadLen);
}
if (this.TempByteBlock.Len > this.MaxPackageSize)
{
this.OnError("缓存的数据长度大于设定值的情况下未收到解析信号");
}
}
if (this.UpdateCacheTimeWhenRev)
{
this.LastCacheTime = DateTime.Now;
}
return;
case FilterResult.GoOn:
if (this.UpdateCacheTimeWhenRev)
{
this.LastCacheTime = DateTime.Now;
}
break;
}
}
}
}
}