Unity Udexreal开发插件包
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//------------------------------------------------------------------------------
// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有
// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
// CSDN博客:https://blog.csdn.net/qq_40374647
// 哔哩哔哩视频:https://space.bilibili.com/94253567
// Gitee源代码仓库:https://gitee.com/RRQM_Home
// Github源代码仓库:https://github.com/RRQM
// API首页:https://www.yuque.com/rrqm/touchsocket/index
// 交流QQ群:234762506
// 感谢您的下载和使用
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
using System;
namespace TouchSocket.Core
{
/// <summary>
/// DateExtensions
/// </summary>
public static class DateExtensions
{
private static readonly DateTime m_utc_time = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
/// <summary>
/// 将时间转为毫秒级别的短整形
/// </summary>
/// <param name="time"></param>
/// <returns></returns>
//[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint ConvertTime(this in DateTime time)
{
return (uint)(Convert.ToInt64(time.Subtract(m_utc_time).TotalMilliseconds) & 0xffffffff);
}
private static readonly DateTimeOffset m_utc1970 = new DateTimeOffset(1970, 1, 1, 0, 0, 0, TimeSpan.Zero);
/// <summary>
/// 将时间转为毫秒级别的短整形
/// </summary>
/// <param name="time"></param>
/// <returns></returns>
//[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint ConvertTime(this in DateTimeOffset time)
{
return (uint)(Convert.ToInt64(time.Subtract(m_utc1970).TotalMilliseconds) & 0xffffffff);
}
}
}