Unity Udexreal开发插件包
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//------------------------------------------------------------------------------
// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有
// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
// CSDN博客:https://blog.csdn.net/qq_40374647
// 哔哩哔哩视频:https://space.bilibili.com/94253567
// Gitee源代码仓库:https://gitee.com/RRQM_Home
// Github源代码仓库:https://github.com/RRQM
// API首页:https://www.yuque.com/rrqm/touchsocket/index
// 交流QQ群:234762506
// 感谢您的下载和使用
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
using System;
namespace TouchSocket.Core
{
internal class ContainerProvider : IContainerProvider
{
private readonly Container m_container;
public ContainerProvider(Container container)
{
m_container = container;
}
public bool IsRegistered(Type fromType, string key = "")
{
return m_container.IsRegistered(fromType, key);
}
public object Resolve(Type fromType, object[] ps = null, string key = "")
{
return m_container.Resolve(fromType, ps, key);
}
}
}