Unity Udexreal开发插件包
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//------------------------------------------------------------------------------
// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有
// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
// CSDN博客:https://blog.csdn.net/qq_40374647
// 哔哩哔哩视频:https://space.bilibili.com/94253567
// Gitee源代码仓库:https://gitee.com/RRQM_Home
// Github源代码仓库:https://github.com/RRQM
// API首页:https://www.yuque.com/rrqm/touchsocket/index
// 交流QQ群:234762506
// 感谢您的下载和使用
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
using System.Threading.Tasks;
using TouchSocket.Core;
namespace TouchSocket.Sockets
{
/// <summary>
/// UdpSessionPluginBase
/// </summary>
public class UdpSessionPluginBase : UdpSessionPluginBase<IUdpSession>
{
}
/// <summary>
/// Udp插件实现类
/// </summary>
public class UdpSessionPluginBase<TSession> : DisposableObject, IUdpSessionPlugin
{
/// <summary>
/// <inheritdoc/>
/// </summary>
public ILog Logger { get; set; }
/// <summary>
/// <inheritdoc/>
/// </summary>
public int Order { get; set; }
/// <summary>
/// <inheritdoc/>
/// </summary>
public IPluginsManager PluginsManager { get; set; }
/// <summary>
/// <inheritdoc/>
/// </summary>
/// <param name="client"></param>
/// <param name="e"></param>
void IUdpSessionPlugin.OnReceivedData(IUdpSession client, UdpReceivedDataEventArgs e)
{
OnReceivedData((TSession)client, e);
}
Task IUdpSessionPlugin.OnReceivedDataAsync(IUdpSession client, UdpReceivedDataEventArgs e)
{
return OnReceivedDataAsync((TSession)client, e);
}
/// <summary>
/// 收到数据
/// </summary>
/// <param name="client"></param>
/// <param name="e"></param>
protected virtual void OnReceivedData(TSession client, UdpReceivedDataEventArgs e)
{
}
/// <summary>
/// 在收到数据时触发
/// </summary>
/// <param name="client"></param>
/// <param name="e"></param>
/// <returns></returns>
protected virtual Task OnReceivedDataAsync(TSession client, UdpReceivedDataEventArgs e)
{
return EasyTask.CompletedTask;
}
}
}