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120 lines
3.5 KiB
120 lines
3.5 KiB
//------------------------------------------------------------------------------ |
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// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有 |
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// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权 |
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// CSDN博客:https://blog.csdn.net/qq_40374647 |
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// 哔哩哔哩视频:https://space.bilibili.com/94253567 |
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// Gitee源代码仓库:https://gitee.com/RRQM_Home |
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// Github源代码仓库:https://github.com/RRQM |
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// API首页:https://www.yuque.com/rrqm/touchsocket/index |
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// 交流QQ群:234762506 |
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// 感谢您的下载和使用 |
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//------------------------------------------------------------------------------ |
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//------------------------------------------------------------------------------ |
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using System; |
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using System.Threading; |
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using TouchSocket.Core; |
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namespace TouchSocket.Rpc.TouchRpc |
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{ |
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/// <summary> |
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/// 关于具有流速的操作器。 |
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/// </summary> |
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public abstract class FlowOperator |
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{ |
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/// <summary> |
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/// 已完成长度 |
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/// </summary> |
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protected long completedLength; |
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/// <summary> |
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/// 进度 |
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/// </summary> |
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protected float m_progress; |
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private long m_speed; |
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private long m_speedTemp; |
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/// <summary> |
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/// 已完成长度 |
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/// </summary> |
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/// <returns></returns> |
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public long CompletedLength { get => completedLength; } |
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/// <summary> |
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/// 由<see cref="Result"/>的结果,判断是否已结束操作。 |
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/// </summary> |
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public virtual bool IsEnd { get => Result.ResultCode != ResultCode.Default; } |
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/// <summary> |
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/// 数据源的全部长度。 |
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/// </summary> |
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public long Length { get; protected set; } |
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/// <summary> |
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/// 最大传输速度。 |
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/// </summary> |
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public int MaxSpeed { get; protected set; } = int.MaxValue; |
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/// <summary> |
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/// 元数据 |
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/// </summary> |
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public Metadata Metadata { get; set; } |
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/// <summary> |
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/// 进度 |
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/// </summary> |
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public float Progress => m_progress; |
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/// <summary> |
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/// 执行结果 |
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/// </summary> |
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public Result Result { get; protected set; } |
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/// <summary> |
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/// 超时时间,默认10*1000ms。 |
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/// </summary> |
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public TimeSpan Timeout { get; set; } = TimeSpan.FromSeconds(10); |
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/// <summary> |
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/// 可取消令箭 |
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/// </summary> |
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public CancellationToken Token { get; set; } |
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/// <summary> |
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/// 从上次获取到此次获得的速度 |
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/// </summary> |
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/// <returns></returns> |
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public long Speed() |
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{ |
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m_speed = m_speedTemp; |
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m_speedTemp = 0; |
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return m_speed; |
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} |
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internal void SetLength(long len) |
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{ |
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Length = len; |
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} |
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/// <summary> |
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/// 设置结果状态 |
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/// </summary> |
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/// <param name="result"></param> |
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/// <returns></returns> |
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internal Result SetResult(Result result) |
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{ |
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Result = result; |
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return result; |
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} |
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/// <summary> |
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/// 添加流速(线程安全) |
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/// </summary> |
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/// <param name="flow"></param> |
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protected internal virtual void AddFlow(int flow) |
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{ |
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Interlocked.Add(ref m_speedTemp, flow); |
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m_progress = (float)((double)Interlocked.Add(ref completedLength, flow) / Length); |
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} |
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} |
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} |