Unity Udexreal开发插件包
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//------------------------------------------------------------------------------
// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有
// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
// CSDN博客:https://blog.csdn.net/qq_40374647
// 哔哩哔哩视频:https://space.bilibili.com/94253567
// Gitee源代码仓库:https://gitee.com/RRQM_Home
// Github源代码仓库:https://github.com/RRQM
// API首页:https://www.yuque.com/rrqm/touchsocket/index
// 交流QQ群:234762506
// 感谢您的下载和使用
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Net;
using TouchSocket.Core;
namespace TouchSocket.Sockets
{
/// <summary>
/// 常规UDP数据处理适配器
/// </summary>
public class NormalUdpDataHandlingAdapter : UdpDataHandlingAdapter
{
/// <summary>
/// <inheritdoc/>
/// </summary>
public override bool CanSplicingSend => true;
/// <summary>
/// <inheritdoc/>
/// </summary>
public override bool CanSendRequestInfo => false;
/// <summary>
/// <inheritdoc/>
/// </summary>
/// <param name="remoteEndPoint"></param>
/// <param name="byteBlock"></param>
protected override void PreviewReceived(EndPoint remoteEndPoint, ByteBlock byteBlock)
{
this.GoReceived(remoteEndPoint, byteBlock, null);
}
/// <summary>
/// <inheritdoc/>
/// </summary>
/// <param name="endPoint"></param>
/// <param name="buffer"></param>
/// <param name="offset"></param>
/// <param name="length"></param>
protected override void PreviewSend(EndPoint endPoint, byte[] buffer, int offset, int length)
{
this.GoSend(endPoint, buffer, offset, length);
}
/// <summary>
/// <inheritdoc/>
/// </summary>
/// <param name="endPoint"></param>
/// <param name="transferBytes"></param>
protected override void PreviewSend(EndPoint endPoint, IList<ArraySegment<byte>> transferBytes)
{
int length = 0;
foreach (ArraySegment<byte> item in transferBytes)
{
length += item.Count;
}
if (length > this.MaxPackageSize)
{
throw new OverlengthException("发送数据大于设定值,相同解析器可能无法收到有效数据,已终止发送");
}
using (var byteBlock = new ByteBlock(length))
{
foreach (ArraySegment<byte> item in transferBytes)
{
byteBlock.Write(item.Array, item.Offset, item.Count);
}
this.GoSend(endPoint, byteBlock.Buffer, 0, byteBlock.Len);
}
}
/// <summary>
/// <inheritdoc/>
/// </summary>
/// <param name="requestInfo"></param>
protected override void PreviewSend(IRequestInfo requestInfo)
{
throw new System.NotImplementedException();
}
/// <summary>
/// <inheritdoc/>
/// </summary>
protected override void Reset()
{
}
}
}