Unity Udexreal开发插件包
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

382 lines
16 KiB

//------------------------------------------------------------------------------
// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有
// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
// CSDN博客:https://blog.csdn.net/qq_40374647
// 哔哩哔哩视频:https://space.bilibili.com/94253567
// Gitee源代码仓库:https://gitee.com/RRQM_Home
// Github源代码仓库:https://github.com/RRQM
// API首页:https://www.yuque.com/rrqm/touchsocket/index
// 交流QQ群:234762506
// 感谢您的下载和使用
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
using System;
using System.Threading;
using System.Threading.Tasks;
using TouchSocket.Core;
using TouchSocket.Resources;
namespace TouchSocket.Sockets
{
internal class WaitingClient<TClient> : DisposableObject, IWaitingClient<TClient> where TClient : IClient, IDefaultSender, ISender
{
private readonly WaitData<ResponsedData> m_waitData;
private volatile bool breaked;
public WaitingClient(TClient client, WaitingOptions waitingOptions)
{
Client = client ?? throw new ArgumentNullException(nameof(client));
m_waitData = new WaitData<ResponsedData>();
WaitingOptions = waitingOptions;
}
public bool CanSend
{
get
{
if (Client is ITcpClientBase tcpClient)
{
return tcpClient.Online;
}
else if (Client is IUdpSession)
{
return true;
}
else
{
return false;
}
}
}
public TClient Client { get; private set; }
public WaitingOptions WaitingOptions { get; set; }
/// <summary>
/// 发送字节流
/// </summary>
/// <param name="buffer">数据缓存区</param>
/// <param name="offset">偏移</param>
/// <param name="length">长度</param>
/// <param name="timeout">超时时间</param>
/// <param name="token">取消令箭</param>
/// <exception cref="NotConnectedException">客户端没有连接</exception>
/// <exception cref="OverlengthException">发送数据超长</exception>
/// <exception cref="Exception">其他异常</exception>
/// <returns>返回的数据</returns>
public ResponsedData SendThenResponse(byte[] buffer, int offset, int length, int timeout = 1000 * 5, CancellationToken token = default)
{
lock (this)
{
try
{
breaked = false;
m_waitData.Reset();
if (WaitingOptions.BreakTrigger && this.Client is ITcpClientBase tcpClient)
{
tcpClient.Disconnected += this.OnDisconnected;
}
if (WaitingOptions.AdapterFilter == AdapterFilter.AllAdapter || WaitingOptions.AdapterFilter == AdapterFilter.WaitAdapter)
{
Client.OnHandleReceivedData += OnHandleReceivedData;
}
else
{
Client.OnHandleRawBuffer += OnHandleRawBuffer;
}
if (WaitingOptions.RemoteIPHost != null && Client is IUdpSession session)
{
if (WaitingOptions.AdapterFilter == AdapterFilter.AllAdapter || WaitingOptions.AdapterFilter == AdapterFilter.SendAdapter)
{
session.Send(WaitingOptions.RemoteIPHost.EndPoint, buffer, offset, length);
}
else
{
session.DefaultSend(WaitingOptions.RemoteIPHost.EndPoint, buffer, offset, length);
}
}
else
{
if (WaitingOptions.AdapterFilter == AdapterFilter.AllAdapter || WaitingOptions.AdapterFilter == AdapterFilter.SendAdapter)
{
Client.Send(buffer, offset, length);
}
else
{
Client.DefaultSend(buffer, offset, length);
}
}
m_waitData.SetCancellationToken(token);
switch (m_waitData.Wait(timeout))
{
case WaitDataStatus.SetRunning:
return m_waitData.WaitResult;
case WaitDataStatus.Overtime:
throw new TimeoutException();
case WaitDataStatus.Canceled:
{
if (this.WaitingOptions.ThrowBreakException && this.breaked)
{
throw new Exception("等待已终止。可能是客户端已掉线,或者被注销。");
}
return default;
}
case WaitDataStatus.Default:
case WaitDataStatus.Disposed:
default:
throw new Exception(TouchSocketStatus.UnknownError.GetDescription());
}
}
finally
{
if (this.WaitingOptions.BreakTrigger && this.Client is ITcpClientBase tcpClient)
{
tcpClient.Disconnected -= this.OnDisconnected;
}
if (WaitingOptions.AdapterFilter == AdapterFilter.AllAdapter || WaitingOptions.AdapterFilter == AdapterFilter.WaitAdapter)
{
Client.OnHandleReceivedData -= OnHandleReceivedData;
}
else
{
Client.OnHandleRawBuffer -= OnHandleRawBuffer;
}
}
}
}
/// <summary>
/// 发送字节流
/// </summary>
/// <param name="buffer">数据缓存区</param>
/// <param name="timeout">超时时间</param>
/// <param name="token">取消令箭</param>
/// <exception cref="NotConnectedException">客户端没有连接</exception>
/// <exception cref="OverlengthException">发送数据超长</exception>
/// <exception cref="Exception">其他异常</exception>
/// <returns>返回的数据</returns>
public ResponsedData SendThenResponse(byte[] buffer, int timeout = 1000 * 5, CancellationToken token = default)
{
return SendThenResponse(buffer, 0, buffer.Length, timeout, token);
}
/// <summary>
/// 发送流中的有效数据
/// </summary>
/// <param name="byteBlock">数据块载体</param>
/// <param name="timeout">超时时间</param>
/// <param name="token">取消令箭</param>
/// <exception cref="NotConnectedException">客户端没有连接</exception>
/// <exception cref="OverlengthException">发送数据超长</exception>
/// <exception cref="Exception">其他异常</exception>
/// <returns>返回的数据</returns>
public ResponsedData SendThenResponse(ByteBlock byteBlock, int timeout = 1000 * 5, CancellationToken token = default)
{
return SendThenResponse(byteBlock.Buffer, 0, byteBlock.Len, timeout, token);
}
/// <summary>
/// 异步发送
/// </summary>
/// <param name="buffer">数据缓存区</param>
/// <param name="offset">偏移</param>
/// <param name="length">长度</param>
/// <param name="timeout">超时时间</param>
/// <param name="token">取消令箭</param>
/// <exception cref="NotConnectedException">客户端没有连接</exception>
/// <exception cref="OverlengthException">发送数据超长</exception>
/// <exception cref="Exception">其他异常</exception>
/// <returns>返回的数据</returns>
public Task<ResponsedData> SendThenResponseAsync(byte[] buffer, int offset, int length, int timeout = 1000 * 5, CancellationToken token = default)
{
return EasyTask.Run(() =>
{
return SendThenResponse(buffer, offset, length, timeout, token);
});
}
/// <summary>
/// 异步发送
/// </summary>
/// <param name="buffer">数据缓存区</param>
/// <param name="timeout">超时时间</param>
/// <param name="token">取消令箭</param>
/// <exception cref="NotConnectedException">客户端没有连接</exception>
/// <exception cref="OverlengthException">发送数据超长</exception>
/// <exception cref="Exception">其他异常</exception>
/// <returns>返回的数据</returns>
public Task<ResponsedData> SendThenResponseAsync(byte[] buffer, int timeout = 1000 * 5, CancellationToken token = default)
{
return EasyTask.Run(() =>
{
return SendThenResponse(buffer, timeout, token);
});
}
/// <summary>
/// 异步发送
/// </summary>
/// <param name="byteBlock">数据块载体</param>
/// <param name="timeout">超时时间</param>
/// <param name="token">取消令箭</param>
/// <exception cref="NotConnectedException">客户端没有连接</exception>
/// <exception cref="OverlengthException">发送数据超长</exception>
/// <exception cref="Exception">其他异常</exception>
/// <returns>返回的数据</returns>
public Task<ResponsedData> SendThenResponseAsync(ByteBlock byteBlock, int timeout = 1000 * 5, CancellationToken token = default)
{
return EasyTask.Run(() =>
{
return SendThenResponse(byteBlock, timeout, token);
});
}
/// <summary>
/// 发送字节流
/// </summary>
/// <param name="buffer">数据缓存区</param>
/// <param name="offset">偏移</param>
/// <param name="length">长度</param>
/// <param name="timeout">超时时间</param>
/// <param name="token">取消令箭</param>
/// <exception cref="NotConnectedException">客户端没有连接</exception>
/// <exception cref="OverlengthException">发送数据超长</exception>
/// <exception cref="Exception">其他异常</exception>
/// <returns>返回的数据</returns>
public byte[] SendThenReturn(byte[] buffer, int offset, int length, int timeout = 1000 * 5, CancellationToken token = default)
{
return SendThenResponse(buffer, offset, length, timeout, token).Data;
}
/// <summary>
/// 发送字节流
/// </summary>
/// <param name="buffer">数据缓存区</param>
/// <param name="timeout">超时时间</param>
/// <param name="token">取消令箭</param>
/// <exception cref="NotConnectedException">客户端没有连接</exception>
/// <exception cref="OverlengthException">发送数据超长</exception>
/// <exception cref="Exception">其他异常</exception>
/// <returns>返回的数据</returns>
public byte[] SendThenReturn(byte[] buffer, int timeout = 1000 * 5, CancellationToken token = default)
{
return SendThenReturn(buffer, 0, buffer.Length, timeout, token);
}
/// <summary>
/// 发送流中的有效数据
/// </summary>
/// <param name="byteBlock">数据块载体</param>
/// <param name="timeout">超时时间</param>
/// <param name="token">取消令箭</param>
/// <exception cref="NotConnectedException">客户端没有连接</exception>
/// <exception cref="OverlengthException">发送数据超长</exception>
/// <exception cref="Exception">其他异常</exception>
/// <returns>返回的数据</returns>
public byte[] SendThenReturn(ByteBlock byteBlock, int timeout = 1000 * 5, CancellationToken token = default)
{
return SendThenReturn(byteBlock.Buffer, 0, byteBlock.Len, timeout, token);
}
/// <summary>
/// 异步发送
/// </summary>
/// <param name="buffer">数据缓存区</param>
/// <param name="offset">偏移</param>
/// <param name="length">长度</param>
/// <param name="timeout">超时时间</param>
/// <param name="token">取消令箭</param>
/// <exception cref="NotConnectedException">客户端没有连接</exception>
/// <exception cref="OverlengthException">发送数据超长</exception>
/// <exception cref="Exception">其他异常</exception>
/// <returns>返回的数据</returns>
public Task<byte[]> SendThenReturnAsync(byte[] buffer, int offset, int length, int timeout = 1000 * 5, CancellationToken token = default)
{
return EasyTask.Run(() =>
{
return SendThenReturn(buffer, offset, length, timeout, token);
});
}
/// <summary>
/// 异步发送
/// </summary>
/// <param name="buffer">数据缓存区</param>
/// <param name="timeout">超时时间</param>
/// <param name="token">取消令箭</param>
/// <exception cref="NotConnectedException">客户端没有连接</exception>
/// <exception cref="OverlengthException">发送数据超长</exception>
/// <exception cref="Exception">其他异常</exception>
/// <returns>返回的数据</returns>
public Task<byte[]> SendThenReturnAsync(byte[] buffer, int timeout = 1000 * 5, CancellationToken token = default)
{
return EasyTask.Run(() =>
{
return SendThenReturn(buffer, timeout, token);
});
}
/// <summary>
/// 异步发送
/// </summary>
/// <param name="byteBlock">数据块载体</param>
/// <param name="timeout">超时时间</param>
/// <param name="token">取消令箭</param>
/// <exception cref="NotConnectedException">客户端没有连接</exception>
/// <exception cref="OverlengthException">发送数据超长</exception>
/// <exception cref="Exception">其他异常</exception>
/// <returns>返回的数据</returns>
public Task<byte[]> SendThenReturnAsync(ByteBlock byteBlock, int timeout = 1000 * 5, CancellationToken token = default)
{
return EasyTask.Run(() =>
{
return SendThenReturn(byteBlock, timeout, token);
});
}
protected override void Dispose(bool disposing)
{
this.Client = default;
this.m_waitData.SafeDispose();
base.Dispose(disposing);
}
private void OnDisconnected(ITcpClientBase client, DisconnectEventArgs e)
{
breaked = true;
this.m_waitData.Cancel();
}
private bool OnHandleRawBuffer(ByteBlock byteBlock)
{
ResponsedData responsedData = new ResponsedData(byteBlock.ToArray(), null);
return !m_waitData.Set(responsedData);
}
/// <summary>
/// <inheritdoc/>
/// </summary>
/// <param name="byteBlock"></param>
/// <param name="requestInfo"></param>
private bool OnHandleReceivedData(ByteBlock byteBlock, IRequestInfo requestInfo)
{
ResponsedData responsedData;
if (byteBlock != null)
{
responsedData = new ResponsedData(byteBlock.ToArray(), requestInfo);
}
else
{
responsedData = new ResponsedData(null, requestInfo);
}
return !m_waitData.Set(responsedData);
}
}
}