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204 lines
6.2 KiB
204 lines
6.2 KiB
//------------------------------------------------------------------------------ |
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// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有 |
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// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权 |
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// CSDN博客:https://blog.csdn.net/qq_40374647 |
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// 哔哩哔哩视频:https://space.bilibili.com/94253567 |
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// Gitee源代码仓库:https://gitee.com/RRQM_Home |
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// Github源代码仓库:https://github.com/RRQM |
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// API首页:https://www.yuque.com/rrqm/touchsocket/index |
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// 交流QQ群:234762506 |
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// 感谢您的下载和使用 |
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//------------------------------------------------------------------------------ |
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//------------------------------------------------------------------------------ |
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using System; |
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using System.Net.Sockets; |
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using System.Threading; |
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using TouchSocket.Core; |
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namespace TouchSocket.Sockets |
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{ |
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/// <summary> |
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/// 延迟发送器 |
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/// </summary> |
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public sealed class DelaySender : DisposableObject |
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{ |
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private readonly ReaderWriterLockSlim m_lockSlim; |
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private readonly Action<Exception> m_onError; |
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private readonly IntelligentDataQueue<QueueDataBytes> m_queueDatas; |
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private readonly Socket m_socket; |
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private readonly Timer m_timer; |
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private volatile bool m_sending; |
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/// <summary> |
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/// 延迟发送器 |
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/// </summary> |
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/// <param name="socket"></param> |
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/// <param name="queueLength"></param> |
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/// <param name="onError"></param> |
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public DelaySender(Socket socket, int queueLength, Action<Exception> onError) |
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{ |
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m_socket = socket; |
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m_onError = onError; |
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m_queueDatas = new IntelligentDataQueue<QueueDataBytes>(queueLength); |
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m_lockSlim = new ReaderWriterLockSlim(); |
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m_timer = new Timer(TimerRun, null, 10, 10); |
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} |
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/// <summary> |
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/// 延迟包最大尺寸,默认1024*512字节。 |
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/// </summary> |
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public int DelayLength { get; set; } = 1024 * 512; |
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/// <summary> |
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/// 是否处于发送状态 |
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/// </summary> |
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public bool Sending |
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{ |
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get |
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{ |
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using (new ReadLock(m_lockSlim)) |
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{ |
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return m_sending; |
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} |
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} |
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private set |
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{ |
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using (new WriteLock(m_lockSlim)) |
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{ |
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m_sending = value; |
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} |
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} |
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} |
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/// <summary> |
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/// 发送 |
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/// </summary> |
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public void Send(QueueDataBytes dataBytes) |
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{ |
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m_queueDatas.Enqueue(dataBytes); |
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if (SwitchToRun()) |
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{ |
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ThreadPool.QueueUserWorkItem(BeginSend); |
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} |
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} |
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/// <summary> |
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/// 释放 |
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/// </summary> |
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/// <param name="disposing"></param> |
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protected override void Dispose(bool disposing) |
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{ |
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m_timer.SafeDispose(); |
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m_queueDatas.Clear(); |
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base.Dispose(disposing); |
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} |
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private void BeginSend(object o) |
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{ |
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try |
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{ |
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byte[] buffer = BytePool.Default.GetByteCore(DelayLength); |
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while (!DisposedValue) |
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{ |
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try |
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{ |
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if (TryGet(buffer, out QueueDataBytes asyncByte)) |
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{ |
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m_socket.AbsoluteSend(asyncByte.Buffer, asyncByte.Offset, asyncByte.Length); |
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} |
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else |
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{ |
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break; |
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} |
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} |
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catch (Exception ex) |
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{ |
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m_onError?.Invoke(ex); |
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break; |
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} |
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} |
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BytePool.Default.Recycle(buffer); |
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Sending = false; |
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} |
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catch |
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{ |
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} |
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} |
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private bool SwitchToRun() |
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{ |
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using (new WriteLock(m_lockSlim)) |
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{ |
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if (m_sending) |
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{ |
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return false; |
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} |
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else |
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{ |
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m_sending = true; |
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return true; |
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} |
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} |
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} |
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private void TimerRun(object state) |
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{ |
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if (SwitchToRun()) |
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{ |
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BeginSend(null); |
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} |
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} |
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private bool TryGet(byte[] buffer, out QueueDataBytes asyncByteDe) |
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{ |
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int len = 0; |
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int surLen = buffer.Length; |
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while (true) |
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{ |
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if (m_queueDatas.TryPeek(out QueueDataBytes asyncB)) |
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{ |
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if (surLen > asyncB.Length) |
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{ |
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if (m_queueDatas.TryDequeue(out QueueDataBytes asyncByte)) |
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{ |
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Array.Copy(asyncByte.Buffer, asyncByte.Offset, buffer, len, asyncByte.Length); |
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len += asyncByte.Length; |
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surLen -= asyncByte.Length; |
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} |
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} |
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else if (asyncB.Length > buffer.Length) |
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{ |
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if (len > 0) |
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{ |
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break; |
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} |
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else |
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{ |
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asyncByteDe = asyncB; |
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return true; |
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} |
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} |
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else |
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{ |
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break; |
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} |
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} |
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else |
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{ |
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if (len > 0) |
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{ |
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break; |
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} |
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else |
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{ |
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asyncByteDe = default; |
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return false; |
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} |
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} |
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} |
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asyncByteDe = new QueueDataBytes(buffer, 0, len); |
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return true; |
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} |
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} |
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} |