Unity Udexreal开发插件包
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310 B

using System;
namespace NaughtyAttributes
{
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public class FoldoutAttribute : MetaAttribute, IGroupAttribute
{
public string Name { get; private set; }
public FoldoutAttribute(string name)
{
Name = name;
}
}
}