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58 lines
2.3 KiB
58 lines
2.3 KiB
using UnityEngine; |
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using UnityEditor; |
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namespace NaughtyAttributes.Editor |
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{ |
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public class MaxValuePropertyValidator : PropertyValidatorBase |
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{ |
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private MaxValueAttribute _cachedMaxValueAttribute; |
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public override void ValidateProperty(SerializedProperty property) |
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{ |
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if (_cachedMaxValueAttribute == null) |
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_cachedMaxValueAttribute = PropertyUtility.GetAttribute<MaxValueAttribute>(property); |
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MaxValueAttribute maxValueAttribute = _cachedMaxValueAttribute; |
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if (property.propertyType == SerializedPropertyType.Integer) |
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{ |
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if (property.intValue > maxValueAttribute.MaxValue) |
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{ |
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property.intValue = (int)maxValueAttribute.MaxValue; |
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} |
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} |
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else if (property.propertyType == SerializedPropertyType.Float) |
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{ |
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if (property.floatValue > maxValueAttribute.MaxValue) |
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{ |
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property.floatValue = maxValueAttribute.MaxValue; |
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} |
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} |
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else if (property.propertyType == SerializedPropertyType.Vector2) |
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{ |
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property.vector2Value = Vector2.Min(property.vector2Value, new Vector2(maxValueAttribute.MaxValue, maxValueAttribute.MaxValue)); |
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} |
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else if (property.propertyType == SerializedPropertyType.Vector3) |
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{ |
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property.vector3Value = Vector3.Min(property.vector3Value, new Vector3(maxValueAttribute.MaxValue, maxValueAttribute.MaxValue, maxValueAttribute.MaxValue)); |
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} |
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else if (property.propertyType == SerializedPropertyType.Vector4) |
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{ |
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property.vector4Value = Vector4.Min(property.vector4Value, new Vector4(maxValueAttribute.MaxValue, maxValueAttribute.MaxValue, maxValueAttribute.MaxValue, maxValueAttribute.MaxValue)); |
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} |
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else if (property.propertyType == SerializedPropertyType.Vector2Int) |
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{ |
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property.vector2IntValue = Vector2Int.Min(property.vector2IntValue, new Vector2Int((int)maxValueAttribute.MaxValue, (int)maxValueAttribute.MaxValue)); |
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} |
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else if (property.propertyType == SerializedPropertyType.Vector3Int) |
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{ |
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property.vector3IntValue = Vector3Int.Min(property.vector3IntValue, new Vector3Int((int)maxValueAttribute.MaxValue, (int)maxValueAttribute.MaxValue, (int)maxValueAttribute.MaxValue)); |
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} |
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else |
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{ |
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string warning = maxValueAttribute.GetType().Name + " can be used only on int, float, Vector or VectorInt fields"; |
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Debug.LogWarning(warning, property.serializedObject.targetObject); |
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} |
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} |
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} |
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}
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