Unity Udexreal开发插件包
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//------------------------------------------------------------------------------
// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有
// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
// CSDN博客:https://blog.csdn.net/qq_40374647
// 哔哩哔哩视频:https://space.bilibili.com/94253567
// Gitee源代码仓库:https://gitee.com/RRQM_Home
// Github源代码仓库:https://github.com/RRQM
// API首页:https://www.yuque.com/rrqm/touchsocket/index
// 交流QQ群:234762506
// 感谢您的下载和使用
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
using System;
using System.Collections.Generic;
namespace TouchSocket.Core
{
/// <summary>
/// 转换器
/// </summary>
public class TouchSocketConverter<TSource>
{
private readonly List<IConverter<TSource>> m_converters = new List<IConverter<TSource>>();
/// <summary>
/// 添加插件
/// </summary>
/// <param name="converter">插件</param>
/// <exception cref="ArgumentNullException"></exception>
public void Add(IConverter<TSource> converter)
{
if (converter == null)
{
throw new ArgumentNullException();
}
foreach (var item in m_converters)
{
if (item.GetType() == converter.GetType())
{
return;
}
}
m_converters.Add(converter);
m_converters.Sort(delegate (IConverter<TSource> x, IConverter<TSource> y)
{
if (x.Order == y.Order) return 0;
else if (x.Order > y.Order) return 1;
else return -1;
});
}
/// <summary>
/// 清除所有转化器
/// </summary>
public void Clear()
{
m_converters.Clear();
}
/// <summary>
/// 将源数据转换目标类型对象
/// </summary>
/// <param name="source"></param>
/// <param name="targetType"></param>
/// <returns></returns>
public object ConvertFrom(TSource source, Type targetType)
{
object result;
foreach (var item in m_converters)
{
if (item.TryConvertFrom(source, targetType, out result))
{
return result;
}
}
throw new Exception($"{source}无法转换为{targetType}类型。");
}
/// <summary>
/// 将目标类型对象转换源数据
/// </summary>
/// <param name="target"></param>
/// <returns></returns>
public TSource ConvertTo(object target)
{
foreach (var item in m_converters)
{
if (item.TryConvertTo(target, out TSource source))
{
return source;
}
}
throw new Exception($"{target}无法转换为{typeof(TSource)}类型。");
}
/// <summary>
/// 移除插件
/// </summary>
/// <param name="converter"></param>
public void Remove(IConverter<TSource> converter)
{
if (converter == null)
{
throw new ArgumentNullException();
}
m_converters.Remove(converter);
}
/// <summary>
/// 移除插件
/// </summary>
/// <param name="type"></param>
public void Remove(Type type)
{
for (int i = m_converters.Count - 1; i >= 0; i--)
{
IConverter<TSource> plugin = m_converters[i];
if (plugin.GetType() == type)
{
m_converters.RemoveAt(i);
}
}
}
}
}