Unity Udexreal开发插件包
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

40 lines
1.5 KiB

//------------------------------------------------------------------------------
// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有
// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
// CSDN博客:https://blog.csdn.net/qq_40374647
// 哔哩哔哩视频:https://space.bilibili.com/94253567
// Gitee源代码仓库:https://gitee.com/RRQM_Home
// Github源代码仓库:https://github.com/RRQM
// API首页:https://www.yuque.com/rrqm/touchsocket/index
// 交流QQ群:234762506
// 感谢您的下载和使用
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
using System.Threading.Tasks;
using TouchSocket.Core;
namespace TouchSocket.Rpc.TouchRpc
{
/// <summary>
/// RpcActorBase
/// </summary>
public interface IRpcActorBase:IRpcActorSender
{
/// <summary>
/// 日志记录器
/// </summary>
ILog Logger { get; }
/// <summary>
/// 序列化选择器
/// </summary>
SerializationSelector SerializationSelector { get; }
/// <summary>
/// 向通信的对方执行ping。
/// </summary>
/// <param name="timeout"></param>
/// <returns>如果返回True,则表示一定在线。如果返回false,则不一定代表不在线。</returns>
bool Ping(int timeout = 5000);
}
}