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206 lines
6.4 KiB
206 lines
6.4 KiB
using System.Collections; |
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using System.Collections.Generic; |
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using Unity.VisualScripting; |
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using UnityEditor; |
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using UnityEngine; |
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namespace UDE_HAND_INTERACTION |
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{ |
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[CustomEditor(typeof(HandStaticPose))] |
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public class HandStaticPoseEditor : Editor |
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{ |
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private HandStaticPose _handStaticPose; |
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private VirtualHand virtualHand; |
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private Handedness _lastHandedness; |
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private const float GIZMO_SCALE = 0.007f; |
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SerializedProperty _virtualHand; |
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private void OnEnable() |
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{ |
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_handStaticPose = target as HandStaticPose; |
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_virtualHand = serializedObject.FindProperty("_virtualHand"); |
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AssignMissingGhostProvider(); |
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} |
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private void OnDisable() |
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{ |
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DestroyGhost(); |
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} |
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public override void OnInspectorGUI() |
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{ |
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base.OnInspectorGUI(); |
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GUILayout.Space(10); |
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if (GUILayout.Button("Create Visual Pose Model")) |
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{ |
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_handStaticPose.CreateVisualModel(); |
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} |
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if(_handStaticPose._virtualHand != null) |
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{ |
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EditorGUILayout.PropertyField(_virtualHand); |
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} |
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DrawGhostMenu(_handStaticPose.HandPose); |
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serializedObject.ApplyModifiedProperties(); |
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} |
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public void OnSceneGUI() |
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{ |
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if (SceneView.currentDrawingSceneView == null) |
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{ |
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return; |
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} |
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if (virtualHand == null) |
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{ |
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return; |
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} |
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EditFingers(); |
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} |
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private void DestroyGhost() |
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{ |
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if (virtualHand == null) |
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{ |
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return; |
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} |
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DestroyImmediate(virtualHand.gameObject); |
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} |
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private void DrawGhostMenu(HandPose handPose) |
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{ |
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if (virtualHand == null || _lastHandedness != handPose.Handedness) |
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{ |
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RegenerateGhost(); |
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} |
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_lastHandedness = handPose.Handedness; |
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} |
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private void EditFingers() |
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{ |
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DollHand puppet = virtualHand.GetComponent<DollHand>(); |
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if (puppet != null && puppet.JointSets != null) |
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{ |
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DrawBonesRotator(puppet.JointSets); |
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} |
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} |
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private void DrawBonesRotator(List<HandJointsSet> bones) |
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{ |
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bool anyChanged = false; |
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for (int i = 0; i < FingersData.HAND_JOINT_IDS.Length; i++) |
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{ |
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bool changed = false; |
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HandJointId joint = FingersData.HAND_JOINT_IDS[i]; |
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HandFinger finger = FingersData.JOINT_TO_FINGER[(int)joint]; |
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if (_handStaticPose.HandPose.FingersFreedom[(int)finger] == JointFreedom.Free) |
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{ |
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continue; |
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} |
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HandJointsSet jointSet = bones.Find(b => b.id == joint); |
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if (jointSet == null) |
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{ |
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continue; |
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} |
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Transform transform = jointSet.transform; |
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transform.localRotation = jointSet.RotationOffset * _handStaticPose.HandPose.JointRotations[i]; |
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float scale = GIZMO_SCALE * _handStaticPose.transform.lossyScale.x; |
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Handles.color = EditorConstants.PRIMARY_COLOR; |
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Quaternion entryRotation = transform.rotation; |
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Quaternion rotation = Handles.Disc(entryRotation, transform.position, |
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transform.forward, scale, false, 0); |
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if (rotation != entryRotation) |
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{ |
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changed = true; |
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} |
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if (FingersData.HAND_JOINT_CAN_SPREAD[i]) |
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{ |
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Handles.color = EditorConstants.SECONDARY_COLOR; |
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Quaternion curlRotation = rotation; |
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rotation = Handles.Disc(curlRotation, transform.position, |
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transform.up, scale, false, 0); |
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if (rotation != curlRotation) |
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{ |
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changed = true; |
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} |
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} |
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if (!changed) |
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{ |
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continue; |
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} |
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transform.rotation = rotation; |
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Undo.RecordObject(_handStaticPose, "Bone Rotation"); |
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_handStaticPose.HandPose.JointRotations[i] = jointSet.TrackedRotation; |
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anyChanged = true; |
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} |
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if (anyChanged) |
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{ |
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EditorUtility.SetDirty(_handStaticPose); |
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} |
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} |
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private void RegenerateGhost() |
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{ |
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DestroyGhost(); |
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CreateGhost(); |
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} |
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private void CreateGhost() |
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{ |
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if (_handStaticPose._HPResource == null || PrefabUtility.IsPartOfPrefabAsset(_handStaticPose)) |
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{ |
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return; |
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} |
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Transform relativeTo = _handStaticPose.transform; |
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VirtualHand ghostPrototype = _handStaticPose._HPResource.GetHand(_handStaticPose.HandPose.Handedness); |
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virtualHand = Instantiate(ghostPrototype, relativeTo); |
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virtualHand.gameObject.hideFlags = HideFlags.HideAndDontSave; |
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Pose relativePose = _handStaticPose.transform.GetPose(Space.World); |
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Pose pose = PoseManager.GlobalPoseScaled(relativeTo, relativePose); |
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virtualHand.SetPose(_handStaticPose.HandPose, relativePose); |
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} |
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void AssignMissingGhostProvider() |
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{ |
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if (_handStaticPose._HPResource != null) |
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{ |
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return; |
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} |
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TryGetDefaultResProvider(out _handStaticPose._HPResource); |
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} |
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bool TryGetDefaultResProvider(out HandPerfabResource provider) |
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{ |
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provider = null; |
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HandPerfabResource[] providers = Resources.FindObjectsOfTypeAll<HandPerfabResource>(); |
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if (providers != null && providers.Length > 0) |
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{ |
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provider = providers[0]; |
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return true; |
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} |
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string[] assets = AssetDatabase.FindAssets($"t:{nameof(HandPerfabResource)}"); |
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if (assets != null && assets.Length > 0) |
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{ |
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string pathPath = AssetDatabase.GUIDToAssetPath(assets[0]); |
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provider = AssetDatabase.LoadAssetAtPath<HandPerfabResource>(pathPath); |
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} |
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return provider != null; |
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} |
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} |
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}
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