Unity Udexreal开发插件包
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using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using UnityEditor;
using UnityEngine;
namespace NaughtyAttributes.Editor
{
[CanEditMultipleObjects]
[CustomEditor(typeof(UnityEngine.Object), true)]
public class NaughtyInspector : UnityEditor.Editor
{
protected List<NaughtyProperty> _serializedProperties = new List<NaughtyProperty>();
protected List<FieldInfo> _nonSerializedFields;
protected List<PropertyInfo> _nativeProperties;
protected List<MethodInfo> _methods;
protected List<NaughtyProperty> _nonGroupedSerializedProperty;
protected SerializedProperty m_ScriptProperty;
protected List<IGrouping<string, NaughtyProperty>> _groupedSerialzedProperty;
protected List<IGrouping<string, NaughtyProperty>> _foldoutGroupedSerializedProperty;
private Dictionary<string, SavedBool> _foldouts = new Dictionary<string, SavedBool>();
private bool _anyNaughtyAttribute;
protected bool _useCachedMetaAttributes;
protected bool _changeDetected;
protected virtual void OnEnable()
{
this.Prepare();
}
protected virtual void OnDisable()
{
//cleanup memory
ReorderableListPropertyDrawer.Instance.ClearCache();
_nonSerializedFields.Clear();
_nativeProperties.Clear();
_methods.Clear();
_foldouts.Clear();
_foldoutGroupedSerializedProperty.Clear();
_groupedSerialzedProperty.Clear();
_nonGroupedSerializedProperty.Clear();
_serializedProperties.Clear();
m_ScriptProperty = default;
}
public virtual void Prepare()
{
_nonSerializedFields = ReflectionUtility.GetAllFields(
target, f => f.GetCustomAttributes(typeof(ShowNonSerializedFieldAttribute), true).Length > 0).ToList();
_nativeProperties = ReflectionUtility.GetAllProperties(
target, p => p.GetCustomAttributes(typeof(ShowNativePropertyAttribute), true).Length > 0).ToList();
_methods = ReflectionUtility.GetAllMethods(
target, m => m.GetCustomAttributes(typeof(ButtonAttribute), true).Length > 0).ToList();
GetSerializedProperties(ref _serializedProperties);
_anyNaughtyAttribute = _serializedProperties.Any(p => PropertyUtility.GetAttribute<INaughtyAttribute>(p.serializedProperty) != null);
_nonGroupedSerializedProperty = GetNonGroupedProperties(_serializedProperties).ToList();
//.First(...) doesnt work for some reason because the m_Script field isnt loaded yet I assume
NaughtyProperty[] mScripts = _serializedProperties.Where(p => p.serializedProperty.name.Equals("m_Script")).ToArray();
m_ScriptProperty = mScripts.Length > 0 ? mScripts[0].serializedProperty : null;
_groupedSerialzedProperty = GetGroupedProperties(_serializedProperties).ToList();
_foldoutGroupedSerializedProperty = GetFoldoutProperties(_serializedProperties).ToList();
_useCachedMetaAttributes = false;
}
public override void OnInspectorGUI()
{
_changeDetected = false;
if (!_anyNaughtyAttribute)
{
DrawDefaultInspector();
}
else
{
DrawSerializedProperties();
}
DrawNonSerializedFields();
DrawNativeProperties();
DrawButtons();
_useCachedMetaAttributes = !_changeDetected;
}
protected virtual void GetSerializedProperties(ref List<NaughtyProperty> outSerializedProperties)
{
outSerializedProperties.Clear();
outSerializedProperties.TrimExcess();
using (var iterator = serializedObject.GetIterator())
{
if (iterator.NextVisible(true))
{
do
{
outSerializedProperties.Add(
PropertyUtility.CreateNaughtyProperty(
serializedObject.FindProperty(iterator.name)));
}
while (iterator.NextVisible(false));
}
}
}
protected virtual void DrawSerializedProperties()
{
serializedObject.Update();
if (m_ScriptProperty != null)
{
using (new EditorGUI.DisabledScope(disabled: true))
{
EditorGUILayout.PropertyField(m_ScriptProperty);
}
}
// Draw non-grouped serialized properties
foreach (var naughtyProperty in _nonGroupedSerializedProperty)
{
if (!_useCachedMetaAttributes)
{
naughtyProperty.cachedIsVisible = PropertyUtility.IsVisible(naughtyProperty.showIfAttribute,
naughtyProperty.serializedProperty);
naughtyProperty.cachedIsEnabled = PropertyUtility.IsEnabled(naughtyProperty.readOnlyAttribute, naughtyProperty.enableIfAttribute,
naughtyProperty.serializedProperty);
}
_changeDetected |= NaughtyEditorGUI.PropertyField_Layout(naughtyProperty, includeChildren: true);
}
// Draw grouped serialized properties
foreach (var group in _groupedSerialzedProperty)
{
IEnumerable<NaughtyProperty> visibleProperties =
_useCachedMetaAttributes
? group.Where(p => p.cachedIsVisible)
: group.Where(p =>
{
p.cachedIsEnabled = PropertyUtility.IsEnabled(p.readOnlyAttribute, p.enableIfAttribute,
p.serializedProperty);
return p.cachedIsVisible =
PropertyUtility.IsVisible(p.showIfAttribute, p.serializedProperty);
});
if (!visibleProperties.Any())
{
continue;
}
NaughtyEditorGUI.BeginBoxGroup_Layout(group.Key);
foreach (var naughtyProperty in visibleProperties)
{
_changeDetected |= NaughtyEditorGUI.PropertyField_Layout(naughtyProperty, includeChildren: true);
}
NaughtyEditorGUI.EndBoxGroup_Layout();
}
// Draw foldout serialized properties
foreach (var group in _foldoutGroupedSerializedProperty)
{
IEnumerable<NaughtyProperty> visibleProperties =
_useCachedMetaAttributes
? group.Where(p => p.cachedIsVisible)
: group.Where(p =>
{
p.cachedIsEnabled = PropertyUtility.IsEnabled(p.readOnlyAttribute, p.enableIfAttribute,
p.serializedProperty);
return p.cachedIsVisible =
PropertyUtility.IsVisible(p.showIfAttribute, p.serializedProperty);
});
if (!visibleProperties.Any())
{
continue;
}
if (!_foldouts.ContainsKey(group.Key))
{
_foldouts[group.Key] = new SavedBool($"{target.GetInstanceID()}.{group.Key}", false);
}
_foldouts[group.Key].Value = EditorGUILayout.Foldout(_foldouts[group.Key].Value, group.Key, true);
if (_foldouts[group.Key].Value)
{
foreach (var naughtyProperty in visibleProperties)
{
_changeDetected |= NaughtyEditorGUI.PropertyField_Layout(naughtyProperty, true);
}
}
}
serializedObject.ApplyModifiedProperties();
}
protected virtual void DrawNonSerializedFields(bool drawHeader = false)
{
if (_nonSerializedFields.Any())
{
if (drawHeader)
{
EditorGUILayout.Space();
EditorGUILayout.LabelField("Non-Serialized Fields", GetHeaderGUIStyle());
NaughtyEditorGUI.HorizontalLine(
EditorGUILayout.GetControlRect(false), HorizontalLineAttribute.DefaultHeight, HorizontalLineAttribute.DefaultColor.GetColor());
}
foreach (var field in _nonSerializedFields)
{
NaughtyEditorGUI.NonSerializedField_Layout(serializedObject.targetObject, field);
}
}
}
protected virtual void DrawNativeProperties(bool drawHeader = false)
{
if (_nativeProperties.Any())
{
if (drawHeader)
{
EditorGUILayout.Space();
EditorGUILayout.LabelField("Native Properties", GetHeaderGUIStyle());
NaughtyEditorGUI.HorizontalLine(
EditorGUILayout.GetControlRect(false), HorizontalLineAttribute.DefaultHeight, HorizontalLineAttribute.DefaultColor.GetColor());
}
foreach (var property in _nativeProperties)
{
NaughtyEditorGUI.NativeProperty_Layout(serializedObject.targetObject, property);
}
}
}
protected virtual void DrawButtons(bool drawHeader = false)
{
if (_methods.Any())
{
if (drawHeader)
{
EditorGUILayout.Space();
EditorGUILayout.LabelField("Buttons", GetHeaderGUIStyle());
NaughtyEditorGUI.HorizontalLine(
EditorGUILayout.GetControlRect(false), HorizontalLineAttribute.DefaultHeight, HorizontalLineAttribute.DefaultColor.GetColor());
}
foreach (var method in _methods)
{
NaughtyEditorGUI.Button(serializedObject.targetObject, method);
}
}
}
private static IEnumerable<NaughtyProperty> GetNonGroupedProperties(IEnumerable<NaughtyProperty> properties)
{
return properties.Where(p => PropertyUtility.GetAttribute<IGroupAttribute>(p.serializedProperty) == null && !p.serializedProperty.name.Equals("m_Script"));
}
private static IEnumerable<IGrouping<string, NaughtyProperty>> GetGroupedProperties(IEnumerable<NaughtyProperty> properties)
{
return properties
.Where(p => PropertyUtility.GetAttribute<BoxGroupAttribute>(p.serializedProperty) != null)
.GroupBy(p => PropertyUtility.GetAttribute<BoxGroupAttribute>(p.serializedProperty).Name);
}
private static IEnumerable<IGrouping<string, NaughtyProperty>> GetFoldoutProperties(IEnumerable<NaughtyProperty> properties)
{
return properties
.Where(p => PropertyUtility.GetAttribute<FoldoutAttribute>(p.serializedProperty) != null)
.GroupBy(p => PropertyUtility.GetAttribute<FoldoutAttribute>(p.serializedProperty).Name);
}
private static GUIStyle GetHeaderGUIStyle()
{
GUIStyle style = new GUIStyle(EditorStyles.centeredGreyMiniLabel);
style.fontStyle = FontStyle.Bold;
style.alignment = TextAnchor.UpperCenter;
return style;
}
}
}