Unity Udexreal开发插件包
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//------------------------------------------------------------------------------
// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有
// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
// CSDN博客:https://blog.csdn.net/qq_40374647
// 哔哩哔哩视频:https://space.bilibili.com/94253567
// Gitee源代码仓库:https://gitee.com/RRQM_Home
// Github源代码仓库:https://github.com/RRQM
// API首页:https://www.yuque.com/rrqm/touchsocket/index
// 交流QQ群:234762506
// 感谢您的下载和使用
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
namespace TouchSocket.Core
{
/// <summary>
/// 一个简单的内存缓存
/// </summary>
public class MemoryCache<TKey, TValue> : IEnumerable<ICacheEntry<TKey, TValue>>, ICache<TKey, TValue>
{
private readonly ConcurrentDictionary<TKey, ICacheEntry<TKey, TValue>> m_pairs = new ConcurrentDictionary<TKey, ICacheEntry<TKey, TValue>>();
private readonly Timer m_timer;
/// <summary>
/// 一个简单的内存缓存
/// </summary>
public MemoryCache()
{
m_timer = new Timer((o) =>
{
List<TKey> list = new List<TKey>();
foreach (var item in m_pairs)
{
if (DateTime.Now - item.Value.UpdateTime > item.Value.Duration)
{
list.Add(item.Key);
}
}
foreach (var item in list)
{
OnRemove(item, out _);
}
}, null, 0, 60 * 1000);
}
/// <summary>
/// 当每个元素超时被移除时触发。
/// </summary>
public Action<ICacheEntry<TKey, TValue>> Remove { get; set; }
/// <summary>
/// <inheritdoc/>
/// </summary>
/// <param name="entity"></param>
public bool AddCache(ICacheEntry<TKey, TValue> entity)
{
return m_pairs.TryAdd(entity.Key, entity);
}
/// <summary>
/// <inheritdoc/>
/// </summary>
/// <param name="entity"></param>
/// <returns></returns>
public Task<bool> AddCacheAsync(ICacheEntry<TKey, TValue> entity)
{
return EasyTask.Run(() =>
{
return AddCache(entity);
});
}
/// <summary>
/// 清空所有缓存
/// </summary>
public void ClearCache()
{
m_pairs.Clear();
}
/// <summary>
/// <inheritdoc/>
/// </summary>
/// <returns></returns>
public Task ClearCacheAsync()
{
return EasyTask.Run(() =>
{
ClearCache();
});
}
/// <summary>
/// <inheritdoc/>
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public bool ContainsCache(TKey key)
{
if (m_pairs.TryGetValue(key, out ICacheEntry<TKey, TValue> cache))
{
if (cache.Duration == TimeSpan.Zero)
{
return true;
}
else
{
if (DateTime.Now - cache.UpdateTime > cache.Duration)
{
OnRemove(key, out _);
return false;
}
else
{
return true;
}
}
}
return false;
}
/// <summary>
/// <inheritdoc/>
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public Task<bool> ContainsCacheAsync(TKey key)
{
return EasyTask.Run(() =>
{
return ContainsCache(key);
});
}
/// <summary>
/// 获取缓存实体。
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public ICacheEntry<TKey, TValue> GetCache(TKey key)
{
ICacheEntry<TKey, TValue> cache;
if (m_pairs.TryGetValue(key, out cache))
{
if (cache.Duration == TimeSpan.Zero)
{
return cache;
}
else
{
if (DateTime.Now - cache.UpdateTime > cache.Duration)
{
OnRemove(key, out _);
return default;
}
else
{
return cache;
}
}
}
return default;
}
/// <summary>
/// <inheritdoc/>
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public Task<ICacheEntry<TKey, TValue>> GetCacheAsync(TKey key)
{
return EasyTask.Run(() =>
{
return GetCache(key);
});
}
/// <summary>
/// <inheritdoc/>
/// </summary>
/// <returns></returns>
public IEnumerator<ICacheEntry<TKey, TValue>> GetEnumerator()
{
return m_pairs.Values.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
/// <summary>
/// 移除缓存
/// </summary>
/// <param name="key"></param>
/// <param name="entity"></param>
/// <returns></returns>
public bool RemoveCache(TKey key, out ICacheEntry<TKey, TValue> entity)
{
return OnRemove(key, out entity);
}
/// <summary>
/// 移除缓存
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public bool RemoveCache(TKey key)
{
return OnRemove(key, out _);
}
/// <summary>
/// <inheritdoc/>
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public Task<bool> RemoveCacheAsync(TKey key)
{
return EasyTask.Run(() =>
{
return RemoveCache(key);
});
}
/// <summary>
/// <inheritdoc/>
/// </summary>
/// <param name="entity"></param>
/// <returns></returns>
public bool SetCache(ICacheEntry<TKey, TValue> entity)
{
m_pairs.AddOrUpdate(entity.Key, entity, (k, v) =>
{
return entity;
});
return true;
}
/// <summary>
/// <inheritdoc/>
/// </summary>
/// <param name="entity"></param>
/// <returns></returns>
public Task<bool> SetCacheAsync(ICacheEntry<TKey, TValue> entity)
{
return EasyTask.Run(() =>
{
return SetCache(entity);
});
}
/// <summary>
/// 获取对应的值。
/// </summary>
/// <param name="key"></param>
/// <param name="value"></param>
/// <param name="update"></param>
/// <returns></returns>
public bool TryGetValue(TKey key, out TValue value, bool update = false)
{
if (m_pairs.TryGetValue(key, out ICacheEntry<TKey, TValue> cache))
{
if (cache.Duration == TimeSpan.Zero)
{
if (update)
{
cache.UpdateTime = DateTime.Now;
}
value = cache.Value;
return true;
}
else
{
if (DateTime.Now - cache.UpdateTime > cache.Duration)
{
RemoveCache(key);
value = default;
return false;
}
else
{
if (update)
{
cache.UpdateTime = DateTime.Now;
}
value = (TValue)cache.Value;
return true;
}
}
}
value = default;
return false;
}
private bool OnRemove(TKey key, out ICacheEntry<TKey, TValue> cache)
{
if (m_pairs.TryRemove(key, out cache))
{
try
{
Remove?.Invoke(cache);
return true;
}
catch
{
}
}
return false;
}
}
}