Unity Udexreal开发插件包
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405 B

using System;
namespace NaughtyAttributes
{
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public class MinMaxSliderAttribute : DrawerAttribute
{
public float MinValue { get; private set; }
public float MaxValue { get; private set; }
public MinMaxSliderAttribute(float minValue, float maxValue)
{
MinValue = minValue;
MaxValue = maxValue;
}
}
}