Unity Udexreal开发插件包
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//------------------------------------------------------------------------------
// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有
// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
// CSDN博客:https://blog.csdn.net/qq_40374647
// 哔哩哔哩视频:https://space.bilibili.com/94253567
// Gitee源代码仓库:https://gitee.com/RRQM_Home
// Github源代码仓库:https://github.com/RRQM
// API首页:https://www.yuque.com/rrqm/touchsocket/index
// 交流QQ群:234762506
// 感谢您的下载和使用
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
using System.IO;
using TouchSocket.Core;
namespace TouchSocket.Rpc.TouchRpc
{
/// <summary>
/// RemoteFileInfo
/// </summary>
public class RemoteFileInfo : RemoteFileSystemInfo
{
/// <summary>
/// 初始化一个RemoteFileInfo
/// </summary>
public RemoteFileInfo()
{
}
/// <summary>
/// 从FileInfo初始化一个RemoteFileInfo
/// </summary>
/// <param name="fileInfo"></param>
public RemoteFileInfo(FileInfo fileInfo)
{
FullName = fileInfo.FullName;
Name = fileInfo.Name;
Length = fileInfo.Length;
Attributes = fileInfo.Attributes;
CreationTime = fileInfo.CreationTime;
LastWriteTime = fileInfo.LastWriteTime;
LastAccessTime = fileInfo.LastAccessTime;
}
/// <summary>
/// 文件MD5
/// </summary>
public string MD5 { get; set; }
/// <summary>
/// 文件大小
/// </summary>
public long Length { get; set; }
/// <inheritdoc/>
public override void Package(ByteBlock byteBlock)
{
base.Package(byteBlock);
byteBlock.Write(MD5);
byteBlock.Write(Length);
}
/// <inheritdoc/>
public override void Unpackage(ByteBlock byteBlock)
{
base.Unpackage(byteBlock);
MD5 = byteBlock.ReadString();
Length = byteBlock.ReadInt64();
}
}
}