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//------------------------------------------------------------------------------
// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有
// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
// CSDN博客:https://blog.csdn.net/qq_40374647
// 哔哩哔哩视频:https://space.bilibili.com/94253567
// Gitee源代码仓库:https://gitee.com/RRQM_Home
// Github源代码仓库:https://github.com/RRQM
// API首页:https://www.yuque.com/rrqm/touchsocket/index
// 交流QQ群:234762506
// 感谢您的下载和使用
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
using System;
namespace TouchSocket.Sockets
{
/// <summary>
/// 协议类
/// </summary>
public struct Protocol
{
/// <summary>
/// 值
/// </summary>
private readonly string value;
/// <summary>
/// 表示无协议
/// </summary>
public static readonly Protocol None = new Protocol();
/// <summary>
/// 获取http协议
/// </summary>
public static readonly Protocol Http = new Protocol("http");
/// <summary>
/// TCP协议
/// </summary>
public static readonly Protocol TCP = new Protocol("tcp");
/// <summary>
/// UDP协议
/// </summary>
public static readonly Protocol UDP = new Protocol("udp");
/// <summary>
/// 获取WebSocket协议
/// </summary>
public static readonly Protocol WebSocket = new Protocol("ws");
/// <summary>
/// 表示
/// </summary>
/// <param name="value">值</param>
public Protocol(string value)
{
if (string.IsNullOrEmpty(value))
{
throw new ArgumentNullException();
}
this.value = value;
}
/// <summary>
/// 转换为字符串
/// </summary>
/// <returns></returns>
public override string ToString()
{
if (string.IsNullOrEmpty(value))
{
return "None";
}
return value;
}
/// <summary>
/// 获取哈希码
/// </summary>
/// <returns></returns>
public override int GetHashCode()
{
if (value == null)
{
return string.Empty.GetHashCode();
}
return value.ToLower().GetHashCode();
}
/// <summary>
/// 比较是否和目标相等
/// </summary>
/// <param name="obj">目标</param>
/// <returns></returns>
public override bool Equals(object obj)
{
if (obj is Protocol)
{
return GetHashCode() == obj.GetHashCode();
}
return false;
}
/// <summary>
/// 等于
/// </summary>
/// <param name="a"></param>
/// <param name="b"></param>
/// <returns></returns>
public static bool operator ==(Protocol a, Protocol b)
{
if (string.IsNullOrEmpty(a.value) && string.IsNullOrEmpty(b.value))
{
return true;
}
return string.Equals(a.value, b.value, StringComparison.OrdinalIgnoreCase);
}
/// <summary>
/// 不等于
/// </summary>
/// <param name="a"></param>
/// <param name="b"></param>
/// <returns></returns>
public static bool operator !=(Protocol a, Protocol b)
{
var state = a == b;
return !state;
}
}
}