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103 lines
3.6 KiB
103 lines
3.6 KiB
//------------------------------------------------------------------------------ |
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// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有 |
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// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权 |
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// CSDN博客:https://blog.csdn.net/qq_40374647 |
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// 哔哩哔哩视频:https://space.bilibili.com/94253567 |
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// Gitee源代码仓库:https://gitee.com/RRQM_Home |
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// Github源代码仓库:https://github.com/RRQM |
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// API首页:https://www.yuque.com/rrqm/touchsocket/index |
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// 交流QQ群:234762506 |
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// 感谢您的下载和使用 |
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//------------------------------------------------------------------------------ |
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//------------------------------------------------------------------------------ |
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using System; |
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using TouchSocket.Core; |
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namespace TouchSocket.Sockets |
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{ |
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/// <summary> |
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/// CacheDataHandlingAdapter |
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/// </summary> |
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public abstract class CacheDataHandlingAdapter : DataHandlingAdapter |
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{ |
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/// <summary> |
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/// 缓存数据,如果需要手动释放,请先判断,然后到调用<see cref="IDisposable.Dispose"/>后,再置空; |
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/// </summary> |
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protected ByteBlock m_cacheByteBlock; |
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/// <summary> |
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/// 将数据缓存起来 |
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/// </summary> |
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/// <param name="buffer"></param> |
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/// <param name="offset"></param> |
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/// <param name="length"></param> |
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protected void Cache(byte[] buffer, int offset, int length) |
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{ |
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this.m_cacheByteBlock ??= new ByteBlock(length); |
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this.m_cacheByteBlock.Write(buffer, offset, length); |
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if (this.UpdateCacheTimeWhenRev) |
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{ |
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this.LastCacheTime = DateTime.Now; |
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} |
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} |
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/// <summary> |
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/// <inheritdoc/> |
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/// </summary> |
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protected override void Reset() |
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{ |
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this.m_cacheByteBlock.SafeDispose(); |
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this.m_cacheByteBlock = null; |
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base.Reset(); |
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} |
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/// <summary> |
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/// 获取当前缓存, |
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/// 如果缓存超时,或者不存在,均会返回false。 |
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/// 如果获取成功,则会清空内部缓存。 |
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/// </summary> |
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/// <returns></returns> |
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protected bool TryGetCache(out byte[] buffer) |
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{ |
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if (this.m_cacheByteBlock == null) |
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{ |
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buffer = null; |
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return false; |
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} |
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if (DateTime.Now - this.LastCacheTime > this.CacheTimeout) |
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{ |
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this.m_cacheByteBlock.SafeDispose(); |
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this.m_cacheByteBlock = null; |
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buffer = null; |
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return false; |
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} |
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buffer = this.m_cacheByteBlock.ToArray(); |
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this.m_cacheByteBlock.SafeDispose(); |
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this.m_cacheByteBlock = null; |
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return true; |
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} |
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/// <summary> |
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/// 获取缓存,注意:获取的ByteBlock需要手动释放。 |
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/// </summary> |
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/// <param name="byteBlock"></param> |
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/// <returns></returns> |
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protected bool TryGetCache(out ByteBlock byteBlock) |
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{ |
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if (this.m_cacheByteBlock == null) |
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{ |
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byteBlock = null; |
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return false; |
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} |
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if (DateTime.Now - this.LastCacheTime > this.CacheTimeout) |
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{ |
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this.m_cacheByteBlock.SafeDispose(); |
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this.m_cacheByteBlock = null; |
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byteBlock = null; |
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return false; |
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} |
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byteBlock = this.m_cacheByteBlock; |
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return true; |
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} |
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} |
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} |