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//------------------------------------------------------------------------------
// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有
// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
// CSDN博客:https://blog.csdn.net/qq_40374647
// 哔哩哔哩视频:https://space.bilibili.com/94253567
// Gitee源代码仓库:https://gitee.com/RRQM_Home
// Github源代码仓库:https://github.com/RRQM
// API首页:https://www.yuque.com/rrqm/touchsocket/index
// 交流QQ群:234762506
// 感谢您的下载和使用
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
using System.Threading.Tasks;
using TouchSocket.Core;
namespace TouchSocket.Sockets
{
/// <summary>
/// Pipeline读取管道
/// </summary>
public abstract class Pipeline : BlockReadStream, IRequestInfo
{
/// <summary>
/// Pipeline读取管道
/// </summary>
/// <param name="client"></param>
protected Pipeline(ITcpClientBase client)
{
this.Client = client;
}
/// <summary>
/// 当前支持此管道的客户端。
/// </summary>
public ITcpClientBase Client { get; set; }
}
/// <summary>
/// 管道数据处理适配器。
/// 使用该适配器后,<see cref="IRequestInfo"/>将为<see cref="Pipeline"/>.
/// </summary>
public class PipelineDataHandlingAdapter : NormalDataHandlingAdapter
{
private byte[] m_buffer;
private InternalPipeline m_pipeline;
private Task m_task;
/// <summary>
/// 管道数据处理适配器。
/// 使用该适配器后,<see cref="IRequestInfo"/>将为<see cref="Pipeline"/>.
/// </summary>
public PipelineDataHandlingAdapter()
{
}
/// <summary>
/// <inheritdoc/>
/// </summary>
/// <param name="disposing"></param>
protected override void Dispose(bool disposing)
{
this.m_pipeline.SafeDispose();
base.Dispose(disposing);
}
/// <summary>
/// <inheritdoc/>
/// </summary>
/// <param name="byteBlock"></param>
protected override void PreviewReceived(ByteBlock byteBlock)
{
if (this.m_pipeline == null || !this.m_pipeline.Enable)
{
this.m_task?.Wait();
this.m_pipeline = new InternalPipeline(this.Client);
this.m_task = EasyTask.Run(() =>
{
try
{
this.GoReceived(default, this.m_pipeline);
if (this.m_pipeline.CanReadLen > 0)
{
this.m_buffer = new byte[this.m_pipeline.CanReadLen];
this.m_pipeline.Read(this.m_buffer, 0, this.m_buffer.Length);
}
}
catch
{
}
finally
{
this.m_pipeline.SafeDispose();
}
});
}
if (this.m_buffer != null)
{
this.m_pipeline.InternalInput(this.m_buffer, 0, this.m_buffer.Length);
this.m_buffer = null;
}
this.m_pipeline.InternalInput(byteBlock.Buffer, 0, byteBlock.Len);
}
}
internal class InternalPipeline : Pipeline
{
private readonly object m_locker = new object();
private bool m_disposedValue;
/// <summary>
/// Pipeline读取管道
/// </summary>
/// <param name="client"></param>
public InternalPipeline(ITcpClientBase client) : base(client)
{
this.ReadTimeout = 60 * 1000;
}
public override bool CanRead => this.Enable;
public override bool CanWrite => this.Client.CanSend;
public bool Enable
{
get
{
lock (this.m_locker)
{
return !this.m_disposedValue;
}
}
}
public override void Flush()
{
}
public override void Write(byte[] buffer, int offset, int count)
{
this.Client.DefaultSend(buffer, offset, count);
}
internal void InternalInput(byte[] buffer, int offset, int length)
{
this.Input(buffer, offset, length);
}
protected override void Dispose(bool disposing)
{
lock (this.m_locker)
{
this.m_disposedValue = true;
base.Dispose(disposing);
}
}
}
}