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85 lines
3.3 KiB
85 lines
3.3 KiB
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1 month ago
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using System;
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using System.Collections;
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using System.Security.Cryptography;
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using System.Threading;
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using UnityEngine;
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using UnityEngine.UI;
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using static UDESDK.UDE_SDK;
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public class BleDevice : MonoBehaviour
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{
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//[HideInInspector]
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public string DeviceName;
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[HideInInspector]
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public bool IsConnected;
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public string Msg;
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private Text DeviceNameTxt;
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private Text ConnectStateTxt;
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private Action<string, bool> DeviceListener;
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private Button ConnectBtn;
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private Button DisconnectBtn;
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private Button StartABtn;
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private Button StartBBtn;
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private Button StartCBtn;
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private Button StopABtn;
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private Button StopBBtn;
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private Button StopCBtn;
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public void CreateBleDevice(GameObject go, string deviceName, string msg, Action<string, bool> action)
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{
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DeviceName = deviceName;
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IsConnected = Sample._SDK.UDE_CheckDeviceIsConnect(deviceName);
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Msg = msg;
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DeviceListener = action;
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ConnectBtn = go.transform.Find("ConnectBtn").GetComponent<Button>();
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DisconnectBtn = go.transform.Find("DisconnectBtn").GetComponent<Button>();
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DeviceNameTxt = go.transform.Find("DeviceName_txt").GetComponent<Text>();
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ConnectStateTxt = go.transform.Find("ConnectState_txt").GetComponent<Text>();
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StartABtn = go.transform.Find("CaliStartA").GetComponent<Button>();
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StartBBtn = go.transform.Find("CaliStartB").GetComponent<Button>();
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StartCBtn = go.transform.Find("CaliStartC").GetComponent<Button>();
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StopABtn = go.transform.Find("CaliStopA").GetComponent<Button>();
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StopBBtn = go.transform.Find("CaliStopB").GetComponent<Button>();
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StopCBtn = go.transform.Find("CaliStopC").GetComponent<Button>();
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DeviceNameTxt.text = DeviceName;
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ConnectStateTxt.text = IsConnected ? "Connected" : "Not Connected ";
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ConnectStateTxt.color = IsConnected ? Color.green : Color.red;
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ConnectBtn.onClick.AddListener(() =>
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{
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if(Sample._SDK.UDE_ConnectCertainDevice(DeviceName, action))
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{
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ConnectStateTxt.text = "Connected";
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ConnectStateTxt.color = Color.green;
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IsConnected = true;
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}
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});
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DisconnectBtn.onClick.AddListener(() =>
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{
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if(Sample._SDK.UDE_DisconnectDevice(DeviceName))
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{
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ConnectStateTxt.text = "Not Connected";
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ConnectStateTxt.color = Color.red;
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IsConnected = false;
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}
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});
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StartABtn.onClick.AddListener(() => { Sample._SDK.UDE_CalibrationMotionController(deviceName, CalibrationType.Fist, true); });
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StartBBtn.onClick.AddListener(() => { Sample._SDK.UDE_CalibrationMotionController(deviceName, CalibrationType.Adduct, true); });
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StartCBtn.onClick.AddListener(() => { Sample._SDK.UDE_CalibrationMotionController(deviceName, CalibrationType.Stretch, true); });
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StopABtn.onClick.AddListener(() => { Sample._SDK.UDE_CalibrationMotionController(deviceName, CalibrationType.Fist, false); });
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StopBBtn.onClick.AddListener(() => { Sample._SDK.UDE_CalibrationMotionController(deviceName, CalibrationType.Adduct, false); });
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StopCBtn.onClick.AddListener(() => { Sample._SDK.UDE_CalibrationMotionController(deviceName, CalibrationType.Stretch, false); });
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}
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}
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