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132 lines
3.8 KiB
132 lines
3.8 KiB
//------------------------------------------------------------------------------ |
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// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有 |
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// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权 |
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// CSDN博客:https://blog.csdn.net/qq_40374647 |
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// 哔哩哔哩视频:https://space.bilibili.com/94253567 |
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// Gitee源代码仓库:https://gitee.com/RRQM_Home |
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// Github源代码仓库:https://github.com/RRQM |
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// API首页:https://www.yuque.com/rrqm/touchsocket/index |
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// 交流QQ群:234762506 |
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// 感谢您的下载和使用 |
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//------------------------------------------------------------------------------ |
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//------------------------------------------------------------------------------ |
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using System; |
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namespace TouchSocket.Sockets |
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{ |
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/// <summary> |
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/// 协议类 |
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/// </summary> |
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public struct Protocol |
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{ |
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/// <summary> |
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/// 值 |
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/// </summary> |
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private readonly string value; |
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/// <summary> |
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/// 表示无协议 |
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/// </summary> |
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public static readonly Protocol None = new Protocol(); |
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/// <summary> |
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/// 获取http协议 |
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/// </summary> |
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public static readonly Protocol Http = new Protocol("http"); |
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/// <summary> |
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/// TCP协议 |
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/// </summary> |
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public static readonly Protocol TCP = new Protocol("tcp"); |
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/// <summary> |
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/// UDP协议 |
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/// </summary> |
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public static readonly Protocol UDP = new Protocol("udp"); |
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/// <summary> |
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/// 获取WebSocket协议 |
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/// </summary> |
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public static readonly Protocol WebSocket = new Protocol("ws"); |
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/// <summary> |
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/// 表示 |
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/// </summary> |
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/// <param name="value">值</param> |
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public Protocol(string value) |
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{ |
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if (string.IsNullOrEmpty(value)) |
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{ |
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throw new ArgumentNullException(); |
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} |
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this.value = value; |
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} |
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/// <summary> |
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/// 转换为字符串 |
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/// </summary> |
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/// <returns></returns> |
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public override string ToString() |
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{ |
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if (string.IsNullOrEmpty(value)) |
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{ |
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return "None"; |
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} |
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return value; |
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} |
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/// <summary> |
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/// 获取哈希码 |
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/// </summary> |
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/// <returns></returns> |
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public override int GetHashCode() |
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{ |
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if (value == null) |
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{ |
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return string.Empty.GetHashCode(); |
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} |
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return value.ToLower().GetHashCode(); |
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} |
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/// <summary> |
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/// 比较是否和目标相等 |
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/// </summary> |
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/// <param name="obj">目标</param> |
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/// <returns></returns> |
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public override bool Equals(object obj) |
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{ |
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if (obj is Protocol) |
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{ |
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return GetHashCode() == obj.GetHashCode(); |
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} |
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return false; |
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} |
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/// <summary> |
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/// 等于 |
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/// </summary> |
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/// <param name="a"></param> |
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/// <param name="b"></param> |
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/// <returns></returns> |
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public static bool operator ==(Protocol a, Protocol b) |
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{ |
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if (string.IsNullOrEmpty(a.value) && string.IsNullOrEmpty(b.value)) |
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{ |
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return true; |
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} |
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return string.Equals(a.value, b.value, StringComparison.OrdinalIgnoreCase); |
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} |
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/// <summary> |
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/// 不等于 |
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/// </summary> |
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/// <param name="a"></param> |
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/// <param name="b"></param> |
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/// <returns></returns> |
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public static bool operator !=(Protocol a, Protocol b) |
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{ |
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var state = a == b; |
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return !state; |
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} |
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} |
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} |